Saturday Video Round Up: October 2 – 8

The weekend is here and your reward is a brand new edition of the Saturday Video Round Up. As usual, it’s bringing you the best trailers and gameplay from the week that was. Let’s get to it!

You’d be forgiven if you forgot about Ghost Recon Wildlands, as Ubisoft has been showcasing a number of its other games pretty heavily lately like Watch_Dogs 2 and For Honor. Wildlands is stealing the spotlight back this week as the team at Ubisoft Paris released brand new gameplay showcasing stealth and tactics to complete a mission.

With the game almost a month away, trailers for Dishonored 2 are becoming a weekly occurrence. The same is true for this past week as fans get an inside look at how the Arkane team came up with Karnaca and its different look and feel from the first game.

I’ve also got new videos for Mafia III, Paper Mario Color Splash, Watch_Dogs 2 and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: October 2 – 8

Attacking My Steam Library, This Time With Feeling!

I’m going to imagine that there aren’t many Steam users out there who haven’t amassed a significant library of games. I know I have. With a Steam library that’s currently pushing 100 (tiny, compared to some, I bet) and a dearth of new games to play (HA! Did someone say “Isn’t your Fallout 4 character waiting for you in Diamond City??” Yes…yes she is.), I’ve developed a renewed desire to really try to get through a good portion of those games. This past year I’ve paid more attention to my Steam backlog than just about anything else. (Okay, so there was Twilight Princess…) Over the past several months, I’ve gotten through the second and third Saints Row games, and I’m in the process of working through Batman: Arkham Asylum for the first time. I also started and never finished Dust: an Elysian Tale, so that’s back on my radar. But these games barely scratch the surface of the library as a whole. All told, I’ve maybe played through 10% of my library…actually, probably less considering the number of games there that I’ve started but not finished. I feel like it’s really time to change that.

Continue reading Attacking My Steam Library, This Time With Feeling!

The Apparent Science of RPGs

A good number of years ago, I bought Final Fantasy Anthology and Final Fantasy Chronicles for the PS1 in order to play Final Fantasy VI and Chrono Trigger.  The other games that came in these mini-collections were Final Fantasy IV and V.  While I had always been interested in FFVI and onward, I never heard much about IV and V and, thus, I had no desire to play them.  I guess I don’t stray too much from the games I specifically want to play, as the same was the case when I bought The Orange Box and refused to try Half-Life 2 until a year after its purchase because I had nothing better to do at the moment.  And seeing as that ended well, I decided it was finally time to try out FFIV and V.  Let’s start with Final Fantasy IV, shall we?

As of writing this, I am now nearing the final boss, and I plan to write about my experiences with this game in another post once the game is finished.  As I battled countless enemies in the game’s final location in order to level up and better prepare myself for the final battle, I also worked on defeating the optional bosses that guarded the most powerful weapons in the game.  One of these was the dreaded Wyvern, a dragon who has thus far repeatedly destroyed me.  When I looked up tips online, I found one person who said they had defeated the Wyvern with all of their characters around the early 50’s, which, for me, signified a problem. Continue reading The Apparent Science of RPGs

Destiny’s 5 Best Hunter Cloaks

Destiny is a game about many things: exploration, reclaiming lost knowledge, uncovering the secrets of the Darkness, oh and it’s about looking as cool as possible while doing all that. I play as a Hunter, mostly for their class abilities but also for their cool factor. Titans have their marks and Warlocks have their bonds, but nothing says “space-magic superhero”  like an awesome cape! Not all Hunter cloaks are created equal though. Some are cool, some are…interesting, and then there are some that are just downright excellent. And of those most excellent of cloaks, the following are definitely the best! Continue reading Destiny’s 5 Best Hunter Cloaks

YouTube Highlights: September 2016

With Fall in full swing, it’s the perfect time of year to snuggle under some blankets and catch up on some gaming videos. Good thing you’re here, because we’ve got just the post for you! It’s time to take a look back on our video ventures from the past month. Come along and watch, won’t you?

Continue reading YouTube Highlights: September 2016

Putting a Name to Nostalgia: MindMaze

I’m sure all of us have some game or movie or book that we remember, even when the name itself has been forgotten to us.  Strangely enough, at least in my case, I often have fond memories of these forgotten stories, despite the contradiction of forgetting the name of something I claimed to have enjoyed.  Recently, I happened quite by chance upon a few movies I saw as a duckling whose names I had previously forgotten (in case you’re curious, The Pagemaster was one of them), and it made me all the more determined to hunt down the name of an old PC game I remember playing long ago.

This is what I remembered.  The game was probably released in the mid to late 90’s.  I believe it came with the computer.  And it involved exploring a medieval castle.  The game was in first-person, but there was no battling, and it was set up like a maze.  In order to progress through the maze, I thought you probably answered questions or something.  I could see in my head the stone wall of the interior of the castle, and I was vaguely aware of some certain background music. Continue reading Putting a Name to Nostalgia: MindMaze

Working to be Competitive

Destiny’s “Rise of Iron” expansion is finally out and with it comes new things to do and new gear to acquire! I’ve already played through the story and am looking forward to the new “Wrath of the Machine” raid, but what I’ve got my eye on are all the really flashy items to be awarded in the “Trials of Osiris” pvp mode. The thing is, if you want to get anything out of the trials, you gotta win first. Continue reading Working to be Competitive

When Good is Just Okay Enough: Street Fighter EX3

The following post originally appeared on Recollections of Play, February 14, 2013.

Street Fighter EX3 (EX3), released in late 2000, was the first 3D Street Fighter game I ever played. Up to that point we had been wearing thin our copy of…which game was it? Super SFII or SF Alpha 2…one of those.  Plus, we didn’t have a fighting game for the PS2, so why not?  It seemed awesome enough that SF was finally being moved into the world of 3D graphics.  It seemed like the new tag team battled would be loads of fun.  It seemed like there’d be new stuff to learn with new characters mixed in with old favorites.  We weren’t entirely wrong in our assumptions, but we weren’t entirely right.  EX3 was a good game, but not the greatest the series had to offer.

Continue reading When Good is Just Okay Enough: Street Fighter EX3

Unforgettable: The Aliens of Majora’s Mask

I’ve been thinking about one of my favorite games lately, The Legend of Zelda: Majora’s Mask, and though the game is near and dear to my heart, I realize now that I had forgotten about a lot of the things that made the game special.  I had forgotten just how dark the game could be, just as I hadn’t remembered there being so many strange, but unique, individuals inhabiting the land of Termina.  I had also nearly forgotten one of my favorite side quests in the game.

Yes, most people cite the Kafei and Anju side quest as being one of the best, and it is, but it’s not exactly “unforgettable” in the manner I typically mean when I write these posts.  Rather, there is one side quest that is just so bizarre and out of place in the Zelda universe that it is the most deserving of this special mention. Continue reading Unforgettable: The Aliens of Majora’s Mask

Musings on Console Upgrades

With the announcements of the Xbox One S, the PS4 Slim, and the PS4 Pro, gamers should have plenty to be excited about in the coming months. They should, but I don’t think that’s really the case. Instead, I think their existence has just raised questions. Of those questions, the ones that I’ve been asking myself the most are: “How long will it be before the upgraded version becomes mandatory?” and “If I’m going to have to upgrade more often, then why don’t I just make the jump to PC?” It’s not that the future looks bleak for consoles, but we are entering uncharted waters of a sort. Continue reading Musings on Console Upgrades

My Year with the Elgato Game Capture HD

Almost year ago I stepped into the capture card ring with the Elgato Game Capture HD. It was a crazy idea, frankly…when in the world was I going to find time to make game videos?! But with UWG’s YouTube channel just finding its legs, it seemed like the perfect time to get in on the ground floor, to experiment and see what I could accomplish with the limited time that I had. Since then, I’m happy to report that the year has not been a complete wash! The good news is that the Elgato is making it possible for me to keep up my video contributions into the foreseeable future. The bad news is…well, is there any bad news to report? Read on to find out!

Continue reading My Year with the Elgato Game Capture HD

Pure Speculation: Will the NX Save Nintendo?

It is widely known that the Wii U has suffered a rather poor reception, and as a less than proud owner of the console for about two years now, it takes no stretch of the imagination to understand why this is.  In all that time, my Wii U has been largely used for recording gameplay for…Wii, SNES, and N64 games.  Aside from being convenient for recording, the only other time I had a lot of fun with the console was when I downloaded EarthBound on the Virtual Console.  As an actual Wii U, however, I rarely have any use for this poor machine.  In fact, after all this time, I still only own five games for the console, three of which I stopped playing before I finished them.  And let me tell you, I am not the kind of person who gives up on games.  I literally spent a full month leveling up in Final Fantasy XIII in order to defeat the final boss.  The fact that I dedicated that much time to a game such as FFXIII, but I quit New Super Mario Bros for the Wii U partway in is not a good sign.  It’s certainly not due to FFXIII being a superior game, because it’s not, but when it comes to the Wii U, it’s just not very long before I lose interest and play something else.

Nevertheless, despite my lukewarm feelings towards Nintendo as of late, they have managed to intrigue both myself and gamers worldwide with their ultra-mysterious future console, the NX, which some believe will have what it takes to restore the company’s former glory.  As a result, I thought I’d take a look online to see what I could find about this enigmatic little machine.  In the end, I still know very little, but I’ll try to list what I learned.  First of all, it would appear that the NX is not intended to simply be Nintendo’s next console, but something entirely new, like a console-handheld hybrid.  It is also said that the NX will use cartridges rather than discs, and I have seen images of a machine that looks similar to the Wii U game pad, but with detachable controllers on either side.  Whether or not this is legitimate or just an image someone made up, I know not, but I found this image on several web sites, as a black and white drawing and as an actual photo, so who knows.  Last of all, it is rumored the NX might have VR technology, which is pretty interesting. Continue reading Pure Speculation: Will the NX Save Nintendo?

Making Nice With the Twilight Princess: 10 Years Later


Image by cary -- sorry for the terrible screenshot! The best I could to with a TV and a phone.
Image by cary — sorry for the terrible screenshot! The best I could to with a TV and a phone.

This November marks the tenth anniversary of The Legend of Zelda: Twilight Princess. Earlier this year, Nintendo released an HD version of the game on the Wii U. Although Breath of the Wild is what’s in the news, it’s really been the year of Twilight, and that’s a big part of why I decided it was finally time to give the another chance. The other impetus behind me playing Twilight Princess was Xenoblade Chronicles. Completing that game last year renewed my interest in the Wii itself. I had long ignored the console in favor of non-motion control games, but Xenoblade Chronicles showed me the best the console had to offer. So I felt like it was time to give the Wii another shot, a shot with a game that had long burned in my subconscious as one that I simply had to complete: The Legend of Zelda: Twilight Princess.

Having now finished game (late, at least according my initial goal of finishing the game by mid-May…oh well), I want to offer up something of an epilogue. Something that will allow me to put the game to rest for good, because…well…tl;dr I loved the game, but I never want to play it again.

Continue reading Making Nice With the Twilight Princess: 10 Years Later

Growth in the Game


As I read through my revisited post last week, a thought kept popping into my mind: “Destiny really has changed after all.” Just about everything in my old post is dated now. Vanguard marks, Crucible marks, Cryptarch woes, and even referring to the Vault of Glass as “the Raid” as if it were the only one. The game has changed so much that I don’t think much of anything I talked about even applies anymore; neither nor even in my own perception of the game. Honestly, it seems as though I, as a player, have been growing right alongside Destiny. Continue reading Growth in the Game

Making Nice with the Twilight Princess: Update #5

In my previous post, I’m semi-predicted that I’d have this game in the bag by Labor Day. Well, here we are a couple days early, and I have done it! Yes, I am more than happy to report that I’ve completed The Legend of Zelda: Twilight Princess, final boss battle and all!  So let’s journey back to see how it happened.

When I last left the game, I had just finished weaving my way through the gloriously enjoyable Temple of Time. I really don’t know why I found it so fun leading around a giant statue with the Dominion Rod, but I did! Unfortunately, it turned out that all the work in the temple had depleted the rod, so Link had to find a way to get it working again. This task led to tackling a series of oddball side quests that brought Link back to Telma’s Bar (and further discussions with Telma’s Cat, who really gets around, apparently!), and eventually back to Kakariko Village, which wasn’t even his final destination. In a turn of events that involved the Gorons, Link uncovered the “Hidden Village,” a spot that was inhabited by a woman, her many cats, and a ton of baddies! Continue reading Making Nice with the Twilight Princess: Update #5

Resonance: Sky Waltz

Over on UWG’s Youtube channel, I have been covering Kirby’s Return to Dreamland for the Wii, a game I hadn’t played in probably a good five years.  As with all Kirby games, this one is bright and cheery and all around adorable, and I had such a great time with it, in fact, that this game helped renew my waning love of the Kirby series.  Nevertheless, I have to admit that the first few worlds aren’t particularly memorable, a sentiment I remember also feeling during my first playthrough of the game several years back.  The problem stems from the fact that the earlier worlds represented locations that are seen in pretty much every platformer in existence.  Green, forested world, check.  Desert world, check.  Water world and ice world, check and check.  Fun?  Of course.  But inspired?  Not really.  And then along came world five, Nutty Noon. Continue reading Resonance: Sky Waltz

[REVISITED] Looting the System

This week I was planning on talking about what’s kept me playing Destiny for almost 2 years now, but with Rise of Iron looming over the horizon, I though it would be fun to first look back at how I saw the game back when it was still new in 2014. It’s been a long time since Destiny first launched and a lot’s changed, so lets have ourselves a little reminder of where we started before looking further at how far we’ve come! Continue reading [REVISITED] Looting the System

Saturday Video Round Up: August 21 – 27

With the insanity of Gamescom 2016 now behind us, the trailers and gameplay videos have stabilized a bit. That’s not to say there’s nothing going on though, as we’re diving head long into the busiest time of the year. Fear not, the Round Up is back once again and has compiled only the best trailers and videos from the past week. Here’s what’s new for you this week.

The biggest news this week came from Namco Bandai as the long waited first DLC chapter for Dark Souls III was finally revealed. While not much context was given, longtime fans may recognize the snowy landscape. Could this be the Painted World?

For me, music is a big part of video games, potentially elevating the experience or bringing it down. Gears of War 4 has finally revealed their composer and it’s none other than Ramin Djawadi, who many of you may recognize from his work on Game of Thrones or Person of Interest. Get to know how Djawadi is going to be influencing your Gears experience this October.

I’ve also got new videos for Paper Mario: Color Splash, Call of Duty: Black Ops III DLC, Mafia III and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: August 21 – 27

YouTube Highlights: August 2016

Hard to believe that another month has nearly reached its end,  but here we are, drawing the summer months to a close with another YouTube Highlights video! Yes, it’s that time of the month were we take a look back and share what we’ve accomplished in terms of gaming videos. So, without further ado, let’s start the gallery!

The Duck of Indeed kicked off August with a number of continuing Let’s Plays, one of which also came to an end: Donkey Kong Country 2. Yes, The Duck completed all the Lost World levels in the game and once again brought peace to the land of DKC.

Continue reading YouTube Highlights: August 2016

Resonance: Battle of Orochi II

Ever since I made a certain deal with a friend of mine, the only game that’s been on my mind lately has been Okami. It’s a game that I’ve only played through once, despite how much I enjoyed it during my time with it. It’s actually another one of those games that I’ve been meaning to get back to for the longest time, but never have for one reason or another (you know how it is). Actually, it’s been so long that I’ve almost completely forgotten the game. The characters, the story beats, the music, it’s all gone. I did just recently remember one song from the game though. One so awesome that it was able to linger in this foggy memory of mine while all the rest faded completely. This song is: “Battle of Orochi II” and it’s absolutely magnificent! Continue reading Resonance: Battle of Orochi II

Nintendo and I: Is the End is Nigh?

Image by Flickr user mauricio giraldo (CC)
Image by Flickr user mauricio giraldo (CC)

Three years ago, I contemplated why I had not yet established a relationship with the Wii U. The console had then been out for number of months, and as a self-prescribed “super” Nintendo fan, I had yet to jump on the Wii U bandwagon. Though I was enamored with the likes of Super Mario 3D World, and the prospect of new outings from Donkey Kong and Bayonetta, a number of factors, including timing and overall lack of games, prevented me from wanting to spend money on the console then. I did eventually receive the console as a gift, and I became hopeful that our life together would blossom. Here we are not quite three years later, and…five games. That’s exactly how many games I’ve played on the Wii U since receiving the thing at the tail end of 2013: five whole games in two years. Woo.

Continue reading Nintendo and I: Is the End is Nigh?

You Don’t Always Know

I like to think that I know what I like, especially when it comes to video games. I’ve been playing long enough at this point to have tried a bit of everything. I’ve also been playing long enough to have decided which types of games I’ll pay attention to. It’s a mindset that’s served me well over the years, but also one that’s caused me to summarily disregard many popular games without so much as a second thought. I likely would have continued like this, but something unexpected happened: my friends got me to sit down and play Bloodborne. It was a game that I not only didn’t think I’d like, but one that I actually didn’t want to like. Yet, here I am rethinking everything because, crazily enough, I’ve actually warmed up to Bloodborne now. Continue reading You Don’t Always Know

Saturday Video Round Up: August 7 – 13

The weekend is back once again and with it comes a brand new edition of the Video Round Up. We’re back again to bring you the best gameplay and trailers from the week that was. Let’s get to the good stuff, shall we?

One of the biggest games of last year is coming back this year. The Witcher 3: Wild Hunt is getting a Game of the Year Edition, which means all of those pre-order bonuses, little content updates, free DLC, and both huge expansions are getting packaged into one single package. Any way you look at it, this is a massive steal and now there’s no excuse not to check the game out if you somehow managed to miss it.

Surprisingly, Rocket League isn’t done with the free updates quite yet. Though the game initially launched over a year ago, it’s been updated quite regularly with new things like Basketball, Hockey, and a host of other things.  If you want to add even more mayhem into the already chaotically fun title, then get ready for Rumble Mode which adds a Mario Kart twist into the gameplay.

I’ve also got new videos for Watch_Dogs 2, Titanfall 2, No Man’s Sky and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: August 7 – 13

The Samsung Gear VR: One Small Step for Me, One Medium-Sized Leap into VR

I’ve been warily curious about the resurgence of virtual reality and VR gaming ever since the announcement of the Oculus Rift. Well, here we are in 2016, and the world of VR has descended. Us regular folks can now get our hands on high-end VR gaming devices, such as the Oculus Rift itself, to lower end virtual reality devices, such as, in my case, the Samsung Gear VR. (Though the Gear VR is a Samsung-Oculus venture, so you get some Oculus benefits without the expensive headset.) When the opportunity arose to obtain a free Gear VR with the upgrade of my Samsung phone, I can’t exactly say I jumped at the chance. If anything, my only thought was “free is free, so why not!” Despite having watched countless hours of VR-related videos on YouTube in fascination, I honestly didn’t expect much from the Gear VR. Because really, how much VR fun could be obtained through a phone anyway? The answer turned out to be more than I expected.

Continue reading The Samsung Gear VR: One Small Step for Me, One Medium-Sized Leap into VR

Petitions and Video Games Don’t Mix

Like many series, the Paper Mario games have been caught in a downward spiral from which they don’t yet seem capable of recovering.  While Super Paper Mario was certainly not the most popular game in the franchise, it was not until Sticker Star that I believe the series’ decay became clear.  Not long ago, I somehow managed to stumble across a trailer for the newest Paper Mario game, Color Splash for the Wii U.  I had not been looking for it, as I had lost interest in new entries for the series ever since its decline.  Nevertheless, I decided to check it out.

After watching this short video, my initial thoughts on the upcoming Paper Mario game were a bit muddled, to be honest.  It looked…cute, I suppose, and they definitely appeared to be taking the whole “paper” theme to new levels.  But was it going to be another traditional Paper Mario game like the original and The Thousand-Year Door or was it going to continue the unfortunate decline of a once great series?  It was rather difficult to judge the game too much based on one short video, but I had a strong feeling this game was leaning towards mimicking Sticker Star rather than any of the original Paper Mario games. Continue reading Petitions and Video Games Don’t Mix

Diving Into the Toybox!

“This already feels familiar!” That was more or less my first thought once I’d booted up the Yooka-Laylee Toybox and started roaming around. For those not in the know, Yooka-Laylee is a game currently being developed by Playtonic Studios as a spiritual successor to Banjo-Kazooie. Playtonic is an independent developer comprised mostly of 90’s era RareWare veterans who produced the likes of Donkey Kong Country, Conker’s Bad Fur Day, Golden Eye 007, and of course Banjo-Kazooie itself. It’s hard not to be excited about a project when these are gonna be the people behind it! As for the Toybox, it’s something that was made available to Kickstarter backers to give them a taste of the game to come, and I have to say: a taste just isn’t enough. I want more! Continue reading Diving Into the Toybox!

Saturday Video Round Up: July 31 – August 6

My goodness it has been quite a while hasn’t it?

With the barren like wasteland of July now a thing of the past, the Saturday Video Round Up makes its long awaited return. Thankfully, there’s a lot more video content to take a look at these days, so lets jump right into it, shall we?

Rainbow Six Siege keeps on rolling as the third meaty expansion called Operation Skull Rain launched this week. The pack gives the game a Brazilian flair with the highly destructible Favela map and two new operators from the BOPE Special Unit.

The annual QuakeCon is also in full swing and Bethesda released a trio of videos for some of their upcoming games. Get a first look at some actual gameplay for Prey, Quake Champions, and check out the first premium DLC pack for DOOM.

I’ve also got new videos for Overwatch, Battlefield 1, Pokemon Sun/Moon and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: July 31 – August 6

A New [Fighting Game] Enters the Match!

Image by Flickr user Andy L (CC)
Image by Flickr user Andy L (CC)

Some of you reading may know that I’ve been running a fighting game series over on United We Game’s YouTube channel called “Not Zangief.” I started it as a way to revisit a number of games from my past, and, of course, to simply play more fighting games. In recent years, I’ve just not played many as other, non-fighting games have taken center stage. But growing up, however, fighting games were regular fixture in my household. Street Fighter was preferred, but the occasional Mortal Kombat game slipped in there too. When I moved out and, eventually, met my husband, I found a kindred soul, someone who enjoyed fighting games as much if not more than I did. And his preferred platform was also Street Fighter, with the occasional dash of Mortal Kombat.

Over the years we collected a number of different fighting game titles, most of them centering on dragon punches and fatalities. But not all of them did. Plenty of other fighting games came and went. Some of them became favorites – Bloody Roar, Killer Instinct Gold – while others fell by the waist side (Primal Rage, I’m lookin’ at you). Many of the games were inspired, in some way, by the Street Fighter games, particularly when it came to move sets. (That quarter-turn, half-turn muscle memory really sticks!) But these games were unique properties all on their own, even if they took a cue or two from the “old standards.”

Continue reading A New [Fighting Game] Enters the Match!

The Journey to White Forest and the Completion of Half-Life 2

I have finally completed Half-Life 2 and its mini sequels, Episode One and Two, so today I present you all with the final installment of my experiences.  Episode Two takes place after the train crash at the end of Episode One, which Gordon and Alyx apparently survived unscathed.  Our objective: head for the Resistance base called White Forest, where awaits Alyx’s dad, Dr. Vance, Dr. Kleiner, and some new scientist who is a jerk.  Dr. Magnusson.  Who later accused me of doing something to his microwave casserole some time ago, a grudge he has been holding to this day.  I have no idea what you’re talking about, dude.  Now if you had accused Gordon of assaulting a watermelon you planned on eating for lunch, I would be more understanding….

To be honest, I kind of had mixed feelings when I started this game.  On one hand, I was excited to explore outside the city limits, and on the other, I was getting a little weary of the Half-Life games.  They are awesome, don’t get me wrong, but I think after playing for about a month and a half straight, I was getting a little tired of, you know, zombies and Striders and Combine and…oh, great, we have a new foe called Hunters.  Yippee!  More on them later. Continue reading The Journey to White Forest and the Completion of Half-Life 2

First Impressions: Knee Deep

So far, Knee Deep is a game whose depths I’d like to continue to delve into. Developed by Prologue Games, Knee Deep involves players in a classic small-town mystery story. It’s a tale of murder, intrigue, and corruption, and it all begins with a suicide. Something’s rotten in the town of Cypress Knee, and it’s up to us to wade in and get to the bottom of it. Continue reading First Impressions: Knee Deep

YouTube Highlights: July 2016

The end of July is nearly upon us…and that means it’s time for another look back on our YouTube happenings from the month! We’ve been fantastically busy keeping up with Let’s Plays and playthroughs and general gaming fun, and here’s a round-up of just a few of our highlights.

At the start of July, The Duck of Indeed kicked things off with another entry in her playthrough of Kirby’s Return to Dream Land for the Wii. Here Kirby’s on a quest to help restore the Lor Starcutter, the broken-down ship of Magalor, which he needs to get home. Will Kirby’s super inhaling-powers enable him and his friends to help Magalor? Tune in to find out!

Continue reading YouTube Highlights: July 2016

The Escape from City 17

I’ve been playing nothing but Half-Life 2 lately, and even though I had recently finished the main game, my adventure with our silent hero Gordon Freeman was not yet over.  (Maybe he’s just shy.)  The Orange Box also came with two mini-sequels, Half-Life 2: Episode One and Two respectively.  And today, I discuss my highlights from Episode One.  Being a very short game, the action is basically condensed, meaning we get to experience a lot of crazy stuff in a short period of time.  We also get to work with Alyx the entire time, which is nice.  It’s good to not have to face everything alone for once.  I’ll just use you as a human shield, Alyx.  Hope you don’t mind.

This game takes place immediately after Half-Life 2, and the goal is to escape City 17.  Before we begin our trek to the train station, however, we first have to head back into the Citadel to try and slow the impending explosion of the Citadel’s core.  Once we reach the core, we find that the room in which it is contained is bathed in a very ominous white light.  Unluckily for me, I am the one tasked with entering the room and activating a few machines, during which the core eventually expands and burns through the platform surrounding it.  As strange as this may sound, I really liked this part of the game.  I thought it was pretty awesome, if not rather unsettling. Continue reading The Escape from City 17

Did Jak & Daxter Really Have Sequels?

A sequel is supposed to be an improvement upon the original. It’s supposed to take what was good in the first game, expand it and refine it. Jak & Daxter: The Precursor Legacy was an adventure-platformer with a charming world and fun characters. It’s successors, Jak 2 & Jak 3, were adventure-shooter games with grim worlds and gritty characters. They’re very different in terms of tone, theme, and gameplay. They’re different to the point of being almost if not completely different games. If that’s the case, then can we really say that Jak & Daxter: The Precursor Legacy had sequels? I don’t think so. Continue reading Did Jak & Daxter Really Have Sequels?

Unforgettable: Thresher Maw vs. Reaper Destroyer

Image from Flickr user Ryan Somma (CC)
Image from Flickr user Ryan Somma (CC)

One of my favorite general moments in entertainment, from books to movies to games, is the unexpected save from the jaws of doom. Someone or a group of people is in the gravest of grave danger. The situation looks absolutely bleak, and things are only going to get worse unless help arrives. Only, there’s no chance of help. The end is truly nigh! But then, suddenly (or seemingly so) a savior comes out of nowhere to snatch the person or group right out of the clingy hands of death! And doom is abated once more.

It’s a classic scenario that we see over and over again – from Star Wars to Jurassic Park — and it gets me every time. I’m easily sucked into watching or reading scenes where it looks like curtains for our heroes, only for them to find some way out or be rescued at the last minute. It occurs in games too, and one of my most favorite unexpected saves comes courtesy of Mass Effect 3.

Continue reading Unforgettable: Thresher Maw vs. Reaper Destroyer

Half-Life 2, I Fear You No Longer

Despite lots of difficulties, including a great need to conquer my earlier fears, I finally beat Half-Life 2.  It took me about a month, and honestly, it feels like I’ve been with this game for much longer because so much has happened in all that time.  I braved all kinds of horrors, including a zombie-ridden nightmare of a town.  I got to spend some quality time zooming around on a boat and enjoying nature.  Ah, contaminated water.  I also shot down a good number of helicopters.  I also got to shoot the lock off of a few doors, which I found way more thrilling than I should have.  And I smashed every watermelon I found in the many abandoned houses I explored.  (Seriously, later on in the game, nearly every kitchen I came across contained a watermelon for some reason.  Which I couldn’t help but split open with my crowbar every single time.  Gordon was hungry.) Continue reading Half-Life 2, I Fear You No Longer

Hype Has Gotten A Bit Out of Hand

Getting hyped for video games is fun. It is. It’s fun to watch trailers for new games. It’s fun to speculate with other interested gamers about those games and what they might be like. Getting excited and full of anticipation for cool new games a big part of the fun of being a gamer. However, it is possible for hype to go too far. Last month Cary discussed the shocking “fan” backlash towards the delay of No Man’s Sky, a very highly anticipated game due out in August. It was a routine delay, but the judging by the reaction one would think that Hello Games had done something unforgivable. It would be one thing if this was an isolated incident, but  it doesn’t feel that way. Rather, it feel like the natural next step in a direction we’ve been walking in for a long time now.

Continue reading Hype Has Gotten A Bit Out of Hand

A Trial Run of Pokémon Go

I never intended to play Pokémon Go. Up until this past weekend, I was more than content to follow its comings and goings online, in social media, and on the nightly news. I was impressed by mainstream cult that quickly formed around the game, and I was amazed at its immediate rise in popularity, and not just among hardcore Pokémon players. It seemed as if everyone was suddenly playing this game, almost with reckless abandon. Just watching the saga of the game unfold was amazingly entertaining and about as close as I wanted to be to any of it.

And then a few days ago, my husband asked me,” Are you going to download that new Pokémon game?” My short response was along the lines of nope, never. But then he mentioned something that changed my mind. He said that folks at his work had been talking about Pokémon Go, but that folks at his work never talked about video games. Huh, really? That struck a chord. I knew that Pokémon Go had become a big deal in no time, but until he said that, I don’t think I understood just how big. How in the world could a Pokémon game, of all things, attract both gamers and self-proclaimed non-gamers alike? How could it collect, in the span of a mere few days, a jumbo-sized audience that entertainment companies, video game companies included, only dream of? Well, to find out it appeared that I would have to download the game.

Continue reading A Trial Run of Pokémon Go

Resonance: At the Bottom of the Night

Chrono Trigger is an exceptional game. Many people who’ve played it (perhaps even most who’ve played it) will say that it’s an excellent game; some even go so far as to call it a masterpiece of the JRPG genre. I absolutely agree with that sentiment, but I feel that “exceptional” is the best word to describe  a game like Chrono Trigger. Not because it just so good, but because there’s so much that sets it apart from peers like Final Fantasy VI or Super Mario RPG. Its battle system is unique. The way it uses and treats its  characters is unique, and its soundtrack is something special in itself. It’s not just that the songs are great, but that they also used with such impact. Each one feels just right for each use and one in particular is always able to draw out the feels, even when you know it’s coming. That song is known as “At the Bottom of the Night.” Continue reading Resonance: At the Bottom of the Night

Saturday Video Round Up: October 16 – 22

Welcome to the weekend everyone! Saturday has returned once again and so to has a brand new entry in the Video Round Up series.  As usual, we’ve got a lot of new videos to get to so here’s a small taste of what’s waiting for you below the jump.

I don’t think anyone will be surprised when I say that arguably the biggest news this week came from Rockstar who finally announced the game everyone was expecting to see at E3…but didn’t. That’s right, Red Dead Redemption 2 is finally and officially real. The bad part? It’s not arriving until Fall 2017. To help or hurt the wait is the first official trailer. Enjoy!

Outside of Red Dead, not much could topple news that big, right? Well, Nintendo threw a monkey wrench into those plans by finally revealing the Nintendo NX, now known as Nintendo Switch. While there’s still a number of linger questions, at the very least, the debut trailer showed off the system and what it so special about it.

I’ve also got new videos for Prey, Titanfall 2, Dishonored 2 and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: October 16 – 22

Saturday Video Round Up: October 9 – 15

Welcome to the weekend everyone! Saturday has returned once again and so to has a brand new entry in the Video Round Up series.  As usual, we’ve got a lot of new videos to get to so here’s a small taste of what’s waiting for you below the jump.

I hope you like Halloween because I’ve got a handful of trailers introducing new seasonally timed events to their games. First up is Epic Games new MOBA Paragon, which introduces Shadow’s Eve to players. Not one to shy away from holiday shenanigans, Blizzard has added the new Halloween Terror and Dr. Junkenstein’s Revenge event for Overwatch players.

With November breathing down our necks, the Activision marketing train is starting to ramp up to full speed for Call of Duty: Infinite Warfare. This week, players can get a better look at the Combat Rigs system in multiplayer, essentially, premade characters each specializing in a particular playstyle. Think of it as the Black Ops 3 specialist system.

I’ve also got new videos for HITMAN, Titanfall 2, Pokemon Sun/Moon and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: October 9 – 15

Saturday Video Round Up: September 25 – October 1

It’s Saturday once again and alongside is a brand new edition of the Video Round Up. This is the weekly series that brings you the biggest and best trailers from the week that was. With the fall release season in full swing, there’s a lot of good stuff to get to, so lets dive right in! Here’s a small taste of what awaits you after the jump.

Arguably the biggest trailer this week came from EA and DICE who finally showed off the single player campaign in Battlefield 1. The trailer does a good job at not only humanizing the war through various characters, but depicting just how brutal and chaotic World War I actually was. It looks like players will be jumping between a few characters, seeing their stories unfold through the campaign.

Bethesda is really going full steam ahead on Dishonored 2 marketing. This week, they released two trailers, both featuring the same level, but played in entirely different ways. If you’re a fan of taking action and going in guns blazing, you’ll want to check out the high chaos clip. For you stealthy ghost players, the low chaos version might tickle your fancy.

I’ve also got new videos for Titanfall 2, Yooka-Laylee, Call of Duty 4: Modern Warfare Remastered and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: September 25 – October 1