With E3 at a close, I must make a confession. While I have certainly heard of this important gaming event, I admit that I don’t typically pay it much heed, and any news I do hear comes from random people or articles on the Internet. Nevertheless, I have a short list for you all in celebration of E3 and our June community post, and I’m keeping it simple. My favorite gaming news is whatever involves the release of interesting games, so I shall list (and briefly describe) the five games I look forward to most (whether they were mentioned at E3 or not). In no particular order. Continue reading Top Anticipated Games: #gamersonwatch
I recently experienced my second masquerade, an event I have been preparing for for the better part of a year. My character of choice this time around was Lord Ghirahim, the villain of The Legend of Zelda: Skyward Sword, and any details on the making of his (horrendously difficult) costume can or will soon be found on my blog, The Duck of Indeed.
I woke up that morning with a large task on my hands. Putting on my costume. It’s a lot harder than you’d think, really, as I had a great deal of body paint that needed applying, my own special blend of light grey to best match the Demon Lord’s flawless complexion. I thought if I put the paint on first, then the clothes, it might rub off onto my clothing, but if I apply the paint after my clothes are on, it will be hard to get close to the clothing without getting paint on it. This proved to be the most aggravating part of my morning preparation, and while I went with the latter method at first, I quickly found that I couldn’t get the paint under the edges of my clothing, nor could I hold the clothing away to a sufficient degree while applying said paint without painting my clothes. I had to then switch to method one, which proved more effective. But, it really didn’t matter in the end, because I had far more paint troubles to worry about in my future. But, we’ll get to that soon. Continue reading A Day That Made My Heart Fill With Rainbows
In this particular series of posts, I like to write about strange things that can often be, well, overlooked by most gamers. Most of the things I write about are useful or, at the very least, mildly interesting.
This post is an exception. Continue reading Overlooked: Pointless Giant Things in Ocarina of Time
It was actually thanks to a comment posted by Chris Hodges that inspired today’s lovely post (thanks muchly, good sir) when he made mention of the Zelda controller in the background of the image I had chosen for my post about The Last Story. Few images could be found for the game (aside from lots of people dressed as Calista, which is all well and good, but not really what I had in mind), and I had to settle with an image where, admittedly, that lovely gold (real gold, I swear, I’m not fibbing in the slightest at all) controller stole the spotlight from what should’ve been the real star of the image. But, alas, I get ahead of myself.
You see, I am a proud owner of the golden Wiimote that was released in celebration of The Legend of Zelda 25th anniversary. It was one of the first times I had ever gotten something limited edition, and it brought a question into my mind, and a story. Let’s start with the story, shall we? Continue reading Limited Edition: A Siren’s Call
What many gamers often point out as being a problem is not having enough time to play as much as they want, and it made me wonder, when we have limited time, what motivates us to spend that time playing games when we could be doing something else? We have various reasons why we might buy a game, but once you’ve spent your hard-earned money on it, what causes you to spend hours playing them when time is often even more limited than our money is? For me, my favorite kinds of games involve good stories and characters, and I can spend countless hours playing them because I want to experience the entire story and see what happens to the characters. But, that doesn’t cover all the genres out there. What about games that have no plot, or at the very least, where the plot is not the focus?
Well, in addition to games with good stories, I do enjoy platformers and other such genres, because I like the satisfaction it brings me to get 100%, story or not. And yet, I recently bought two games on the Wii U that largely don’t really fit either category and which I think act as a good illustration in what might motivate someone to play and what might not. Continue reading What Motivates You to Play?
Seeing as my fellow admins wrote their own Thanksgiving-themed posts (a long time ago…) on games they were thankful for, I thought I better get my tail into gear and write one of my own. I intended on publishing this quite some time ago, but Listmas came up, and I wasn’t able to get to it until now. Well, I better not put it off any longer.
Ahem. And so, in celebration of (a super late) Thanksgiving, I shall make a list of a few of the games that have a particularly special meaning to me. Continue reading So Many Games to be Thankful For
Video games are home to much more than just delightful characters to control and interesting locations to explore. No, most games just wouldn’t be complete if it weren’t for creative and useful items and weapons that make the game that much more fun. So now, a list of some of my favorite items. Those I can think of, that is. And I will admit that this list is a bit biased. By a lot.
- Double Hookshots, The Legend of Zelda, for grabbing items and getting to new locations, now with twice the awesome as one
- Hoverboots, Ratchet and Clank, for getting around in style
- Mr. Zurkon, Ratchet and Clank, because who doesn’t love a little robot that shoots your enemies and taunts them at the same time
- Groovitron, Ratchet and Clank, an item that makes enemies boogie (perhaps that’s what Captain Falcon meant when he said, “Show me your moves.”)
- Tanooki Suit, Super Mario Bros, because apparently raccoons can fly, and so can plumbers
- Phoenix Down, Final Fantasy, ‘nough said
- Extra lives, too. And those invincibility stars, while we’re at it. And anything that increases your health, of course.
- The hammer in Super Smash Bros.
- Lens of Truth, The Legend of Zelda, even if it sometimes shows you scary things you didn’t want to see
- Din’s Fire, The Legend of Zelda, for keeping ReDeads at bay
- Mirror Shield, The Legend of Zelda, for also keeping ReDeads at bay
An Itemized Duck