March 2017 has been a important month for games thus far. It’s been high-profile release after high-profile release so far, and with the nextDark Souls III dlc and final Destiny live event set to drop next week, it doesn’t look like things will be slowing down anytime soon. With all these major releases dropping one after another it can be easy to forget that there’s plenty going on in the independent scene as well, but there are some games that manage to break through nonetheless. Narcosis is one of them.
Continue reading Narcosis Seems to be Anything But Sleepy
As players, we want our games to acknowledge us. More specifically, we want to see our actions make some sort of impact upon the worlds displayed on our screens. Well, only up to a certain point that is. We neither want nor expect our games to acknowledge everything we do, especially when it comes to triggering their endings. Instead, we want them to ignore us as we dally about finding extra loot and completing side-missions, leaving the ending to be triggered at our leisure. Most games do this, and we love them for it. However, it does make one wonder what would happen if a game didn’t do that. Well, it seems we can now find out.
Continue reading Players, Characters, and Nier
Earlier this week, Sony announce that they would soon be expanding the library of games available for streaming via their PlaySation Now service. Specifically, they’ll be making a number of PS4 titles available to the services’s subscribers. If PlayStation Now didn’t seem worth looking into before, this addition to the service might just be enough to change some minds. Continue reading Looks Like We’ll Be Able to Stream PS4 Games Soon
“That’s it, I’m buying this!” Unless you’re adamant about waiting for reviews before deciding to buy, you’ll more than likely make that decision based on a game’s previews alone. We’ve talked a bit before about effectively using previews to inform your buying choices, but that only really applies to game’s one isn’t already interested in. For those that have already won our attention, it’s really just a matter of showing us what we need to see. What do we need to see in order to convince u to buy? Well, that depends…
Continue reading “Well I’m Sold!”
It seems that the digital market’s impact on physical game sales has increased dramatically over the past year. According to information gathered in an article published on TheStreet, many sellers of physical games saw a major drop in sales going into this quarter. This drop is apparently steep enough that, according to TheStreet, at least one analyst is now saying that “it’s the beginning of the end for packaged video games”. Continue reading Physical Games Becoming Obsolete?
If there’s one concept that’s affected gaming more than any other, it would have to be fandom. Video games live and die by their fans, as do their publishers and developers. It’s why new IP are considered risky while resources are poured hand over fist into sequel after sequel. What is a fan though? Is enjoying a game enough to be considered its fan or is there something more to it? Continue reading Fan Or Not?
Eight years after the release of the massively popular film, the world of ‘Avatar’ will be getting the video game treatment once again. What’s more? The studio tackling the project will be none other than Ubisoft’s Massive Entertainment, the minds behind 2016’s Tom Clancy’s: The Division.
Continue reading New ‘Avatar’ Game in the Works