You may have noticed by now, but I really like secret rooms in video games. I love finding something I had never seen in previous playthroughs. And I rather love bragging at people over things I have found that they haven’t. Hey, when you’re like me, and you’ve managed to lose 100% of the matches against your friends in Super Smash Bros (honestly, what the heck), you need something, anything, to prove to them you’re still a proper gamer. And I am, darn it. I am a darn good gamer.
Confident in my excellent skills as a gamer, yes, excellent, I am fine with admitting to one secret room that remains barred to me to this day. Yes, I, the Duck, great secret finder that I am (not really, but whose really going to argue?), has never been able to enter the secret room in the Tower of the Leptys (no, Globox, it’s not the Tower of the Tetris, you silly glute!) in Rayman 3. Continue reading Overlooked: The Secret Room in Rayman 3’s Tower of the Leptys→
By now, there should be no secret that I love games with a sense of mystery, whether this mystery comes from unlocking secrets like the elusive Stop ‘n’ Swop or is simply a result of something that can and will never be explained, like, for example, Stop ‘n’ Swop. (And I don’t mean in the context of the real world; I know that whole story well enough. But, in the context of the game…it kind of gives me an idea for a fan fiction, it does.)
Anyway, one game I always thought had an immense sense of this mystery I so love was Vexx. This game just has so many unique locations that defied explanation, or at the very least, left the player wondering…what’s the story behind this? The tower behind the waterfall, the skeletal remains of a dragon, the former occupant of Tempest Peak Manor, not to mention the identity of the sages carved into the Summit of the Sages. The game never had a sequel as originally planned, as Acclaim was bought by someone else, leaving me with so many questions I’d like answered. Again, a fan fiction or several may be in order. I owe the world my very valued and interesting thoughts and opinions on this most pressing of matters. Continue reading Why Some Mysteries Are Best Left Unsolved→
The following post was submitted by GamerCrash. See more trailers and news at GamerCrash.com
Considering my schedule these days, it’s hard to know if I’m coming or going. My good friends over at United We Game held a celebration of sorts this month, looking at some of the best April Fools pranks, tricks, and hoaxes. I could have sworn that I missed all the fun but as it turns out, I made the cut in the nick of time. Better late than never though, right?
While I’m not a person to obsessively pour over a game trying to unlock every secret or delving into the smallest of places on a map to potentially discover an easter egg, there are a number of tricks and fun pranks I’m pretty fond of. For more, (Shameless site plug) check out my April Fools recap posts here.
One video game I absolutely love, that it seems no one has actually heard of, is “Illusion of Gaia” for the SNES. I adore this game, and it gives me no shortage of distress that it’s not available for download on the new Nintendo consoles. ‘Tis a huge shame. Good thing my SNES still works…. Well, in addition to having an interesting story and being a lot of fun to play, this game has its own secret, an extra level that is only unlocked once you collect all fifty red gems.
I have played this game countless times, but for many years, I was never able to get all the gems, and frankly, there was no excuse, considering the game actually came with a mini-guide that gave you tips on completing the game, not to mention the location of every red gem. Yes, some gems are impossible to obtain once you progress far enough into the game, but once again, if you just stick to the guide, you should have no trouble finding them. Continue reading Overlooked: The Red Gems of Illusion of Gaia→
You may have read a post I wrote about how I can be a naughty cheater sometimes. You may not have. Here’s a recap: I sometimes cheat at video games. Well, I once took my cheating to a whole new level in “Donkey Kong Country 2” many years ago, back when I was really cruddy at it (I mean, kruddy). For anyone who’s played this awesome game, you will know that there are these secret levels in the Lost World that can only be accessed by collecting Krem Koins and giving them to the buff and beefy (or beef and buffy, if you prefer) Klubba. Well, obtaining Krem Koins meant locating and completing all the mini games, which was just not an easy task. I mean, I might even go so far as to say it was downright difficult. Continue reading Overlooked: The Secret Krem Koin of DKC2→
You may or may not be aware of the existence of an elusive fish in “The Legend of Zelda: Ocarina of Time”, the Hylian loach (which is actually referenced when you catch a loach in the first “Animal Crossing”). I am not certain how I came about knowledge of this particular fish, nor do I know what, if anything, you get from catching it. As far as I can tell, nothing. Nothing but the satisfaction of telling people, “Hey, guess what, I caught it.” Nevertheless, as with all secrets, once I learned about this thing, I knew I had to try my hand at catching it.
Unfortunately, I am actually better at catching fish in real life than I am in video games. Quite ironic, really, as quite the opposite is true in most situations. For example, I am far more adept at sword fighting and welding magic in video games than I am in real life. (What’s that, you aren’t able to wield magic in real life at all?) Continue reading Overlooked: The Hylian Loach→
You may remember a post I wrote about a rather monotonous game called “Quest 64”. It is truly one of the most boring games in existence (even worse than “Chain of Memories”), but that doesn’t mean it doesn’t have its secrets. Like all secrets, this one took me a while to find out about. Nevertheless, there had always been a location of the game that just seemed strange to me. Because every time I played this game, I always wondered why the desert was so darn big. If you wander about Dindom Dries, you will reach a part of the desert that consists of nothing but an endless expanse of dunes, while the map fades away to nothing. Of course, I knew the desert couldn’t really go on forever, but there were times I’d try to see where I’d end up if I just started walking, and I never got anywhere. It would always just get to a point where, no matter how long you walked forward, you would never get any farther from what lay behind. Continue reading Overlooked: Shamwood→