Despite having a wholly exhausting Tuesday (the 21st – release day), I was determined to enjoy all that Mass Effect: Andromeda could offer that evening. The game downloaded in just a couple hours (score one for the new PC!). After all my nighttime chores, I settled in, only to be met by…uh…sputtering? Well, not immediate sputtering. The game loaded up fine, and I created a new female Ryder. After that is when the sputtering started. The initial opening scenes cut in and out like a buffering video. It happened intermittently every handful of seconds or so, but then things smoothed out after the title card appeared. Once the story began, it looked like I was good to go. No sputtering, no “buffering.”
For as long as I’ve played Mass Effect, I’ve only ever played it on the Xbox 360. I imagine that this may be the case for many players, as well. After all, the first Mass Effect was an Xbox exclusive for a long time. It was ported to PC about a year after it’s release, but its port to the PlayStation didn’t happen for five years! And by then, which would have been 2012, Mass Effect 2 had been released. I played that on the Xbox 360. And then, when Mass Effect 3 was released on all platforms, I still played it on the Xbox 360. And just recently, when I got the full trilogy…yep, you guessed it…I got the Xbox 360 version. Nothing against the PlayStation, mind you — I heard that the PS3 version of the trilogy looks pretty nice – it’s just that, well, when I play Mass Effect, I like having that 360 controller in my hand. It feels comfortable and right.
Once I decided to commit myself to Mass Effect: Andromeda, I was faced with a slight dilemma. Harboring such comfortableness (read: stick-in-the-mudness) with Mass Effect on the Xbox, would I, or should I therefore have to get Andromeda on the Xbox One?
How much time does it take for your initial impression of a game to form? A few minutes? A few hours? How much time does it take to overturn that first impression, if indeed it can be overturned at all? First impressions are very powerful things. No matter the subject be it a game, a movie, a book, or even a person, your first impression of them is going to heavily influence your interactions. Usually we have plenty of opportunity to reinforce or overturn it, but what happens when your first impression becomes your only impression? Continue reading Overcoming First Impressions
Until recently, my answer to this question would have been Saints Row 2. I played the PC port of the game on Steam, and it contained its share of problematic glitches. In fact, more than once I found the game to be completely unplayable. Worst was when the screen would randomly blackout in the middle of a mission with the sound still playing in the background. It only happened a handful of times, but even one occurrence of such a glitch is one too many.
But as glitch-ridden as Saints Row 2 was, it doesn’t hold a candle to Fallout: New Vegas.
With the arrival of Fallout 4 in late 2015, I figured it was high time I get myself a piece of all that post-apocalyptic action that had been capturing everyone’s attention. And things started out well enough. I created my character, experienced the horror of nuclear annihilation (fun!), and started my new life on the other side, in wasteland called the “The Commonwealth.” Unfortunately, my relationship with the game petered off for no discernible reason. I became interested in other games, and that was that. I made a couple half-witted attempts at getting back into Fallout 4 at various points over the course of 2016, but they hardly resulted in any significant progression.
I’m not sure if I can really call myself a Nintendo fan at the moment. The me of the past was certainly a Nintendo fan, and I still love all of my Nintendo games. My opinion of the company is a little different though; deteriorating further and further with each passing year until they became a little more than a joke in my eyes. I don’t want to dislike them. I was really hoping I’d see something incredible at their recent Switch presentation. I wanted to see something that would bring them back from the brink and show me a hint of the games maker they used to be. Instead, all I got was the same thing I’ve been getting from Nintendo for at least 6 years now: disappointment. Continue reading I’m Worried About Nintendo