Psychological Horror – How To Really Get Under Your Skin

Image by Flickr User eysiojo23
Image by Flickr User eysiojo23

Hey all, Halloween is already upon us (did the month go fast or what?) which means it’s time to wrap up our weeks long look at horror games and what makes them tick. This week we have another excellent post from Sam Leung and I have to say that it looks like they saved the best for last! If you enjoy it, be sure to check out their blog at Cheese Toastie and Video Games! One more thing, don’t forget to check out the other awesomely spooky posts to be found this week at Games I Made My Girlfriend Play and A Life With Cyn!
Continue reading Psychological Horror – How To Really Get Under Your Skin

Today in Gaming History: 10/31/2013


1983: Halloween (the video game) released

I mean, it is Halloween after all, so this is only fitting, right? Five years after the release of Halloween (the movie), Atari unleashed a game that bore only a modest resemblance to Michael Myers’ killing spree. Playing as an unnamed babysitter, your goal was to keep your kid safe from Myers, or rather and unnamed killer’s evil hands. Move the kid from room to room dodging the murderer to score points. Fun? I’m not so sure…

Continue reading Today in Gaming History: 10/31/2013

News Byte: Typing of the Dead: Overkill Now Available on Steam


Typing of the Dead: Overkill Now Available on Steam

Love zombie games? Love typing games? Well this Halloween, Sega has mashed them together to bring you Typing of the Dead: Overkill! What’s good to be said about typing games? Plenty, as far as I’m concerned. If you’re with me, you can head over to Steam to pick the game, which is on sale until November 1st.

Continue reading News Byte: Typing of the Dead: Overkill Now Available on Steam

Resonance: Light and Darkness

In many ways The Legend of Zelda: Twilight Princess was exactly the game many of us fans had asked for after the bright and cartoony entry in the series that was The Legend of Zelda: The Windwaker. It had more realistic graphics, the dual-world mechanic from A Link to the Past and Ocarina of Time, and it was dark. Holy cow was this game dark! The game starts with you village being raided, its children kidnapped, and the entire realm of Hyrule being plunged into darkness! We’ve seen the kingdom brought to ruin before (see: Ocarina of Time), but that was just a hypothetical future. On top of that we have a freaky villain who is himself possessed by Ganon and objects that corrupt any citizen of the light that comes into contact with it.   (Scary! — \/ )
Continue reading Resonance: Light and Darkness

Today in Gaming History: 10/30/2013


October 1993: Mortal Kombat storms the arcade and has people up in arms
Much like the movies Gremlins and Indiana Jones and the Temple of Doom had made people question the appropriateness of general entertainment for the masses a decade earlier, Mortal Kombat was one of several games released in the early 1990s that paved the way for the creation of the Entertainment Software Ratings Board (ESRB).  This incredibly popular fighting game that became known for it’s “fatalities” above all else, was the brainchild of Ed Boon and John Tobias of Midway. Tasked with creating a simple fighting game, Boon and Tobias introduced MK’s stylized look and trademark digital 3D characters — a far cry from the cartoony 2D characters seen in the many fighting games of the time, such as those in the Street Fighter series. But it was the “violence” and “blood” of the game that had everyone talking. Hearings were held at the federal level on violence and video games, and one of the results of those hearings was the formation of the ESRB. Mortal Kombat was one of the first video game to receive an mature (M) rating.

Despite this initial controversy, Mortal Kombat has grown into one of entertainment’s most successful franchises. The original games has spawned dozens of sequels and related games over the past 20 years. So fighting game fans, what’ll it be? Mortal Kombat or Street Fighter? Go head to head in the comments!

News Byte: Zynga Brings on New COO, is Still Facing Losses


In a perfect world, I would be a brilliant sound engineer with the best, state-of-the-art equipment at my disposal, as well as all the time in the world. Sadly, I have none of that. This week’s recording is, well, a little screwy, and I have to apologize. I lost the first minute of audio and don’t have time this morning to do a re-recording. As such, below is the written introduction, and the recording (with all its yucky fits and spurts) picks up in the middle of the first paragraph. Sincerest apologies and thanks to anyone listening, and be sure to keep up with all the goodness we have going on here at United We Game!

Continue reading News Byte: Zynga Brings on New COO, is Still Facing Losses

Monsters Are Better Left to the Imagination

Image By Flickr User Jennie Faber
Image By Flickr User Jennie Faber


Monsters are a classic horror staple, both onscreen and off. They’re everything horrible that one can imagine, a dark and twisted force of nature, bent on nothing less than the grisly murder humankind, of the innocent and of guilty. Monsters are the embodiment of fear itself, absolutely terrifying yet indescribable.

Continue reading Monsters Are Better Left to the Imagination