Jak and Daxter: I Miss the Simple Days

Screenshot by Flickr User: PlayStation.Blog
Screenshot by Flickr User: PlayStation.Blog

I didn’t already write a post about this, right? I don’t think I did….  Anyway, some time ago, I wrote a post comparing the “Jak and Daxter” and “Ratchet & Clank” series, and I thought it was high time I gave you guys a more in-depth look at the “Jak” series, one of my favorites, and yet, at the same time, one of the most disappointing.

Because, like so many other series, this one started out so very good, only to turn so very bad.  The first game, “Jak and Daxter: The Precursor Legacy”, was very short and simple, but it still remains as one of my favorite games.  I don’t even know what it was that made it so great, but I just love it.  It involves Daxter falling into a pool of Dark Eco, which turns him into an orange half weasel, half otter creature called an ottsel, and Jak and Daxter set out on a quest to seek out the Dark Sage to try and get Daxter changed into a human again.  Simple concept, but the humor and the gameplay was just wonderful.  I thought this game had the funniest minor characters I have ever seen, and the game was just pure fun.  It really just involved a lot of collecting, but you got to explore cool locations and use different types of Eco that gave Jak different abilities.  And riding that zoomer was awesome. Continue reading Jak and Daxter: I Miss the Simple Days

Looting the System

Image Captured by Hatm0nster

Last week I wrote a piece talking about how much of an accomplishment it would be if Bungie/Activision were to show us that it’s possible to actually improve a console game with dlc rather than just expand it. I still think it would be a landmark achievement if they were to pull it off, but this hinges on the idea that Destiny actually needs improvement. Over the past week I realized that I didn’t really make it clear what my gripe with the game actually was, so I’d like to take the opportunity to do that now. I agree with most of the major complaints: the story is non-existent, the missions are repetitive, and the loot system has…issues, though not exactly the ones we’ve all been hearing about. Continue reading Looting the System

A Different Kind of Frustrating

"Metroid gamecube god" by Eoder - Own work. Licensed under Creative Commons Attribution-Share Alike 3.0-2.5-2.0-1.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/File:Metroid_gamecube_god.jpg#mediaviewer/File:Metroid_gamecube_god.jpg
“Metroid gamecube god” by Eoder – Own work. Licensed under Creative Commons Attribution-Share Alike 3.0-2.5-2.0-1.0 via Wikimedia Commons

This past weekend, I had the rare opportunity to spend a whopping three hours with video games! Not three hours broken into ten-minute segments. Not one hour in the morning, one hour in the afternoon, and one hour in the evening. But three consecutive hours, all in the stretch of a discretely lovely afternoon. It was a beautiful thing!

When that time period presented itself, my plan was to play several games. First I’d return to Metroid Prime for a bit. Then I’d catch up with Max: The Curse of Brotherhood, and then I’d hop onto the PC to see if I couldn’t finally complete LIMBO. Well let me tell you, those plans went right out the window when I started Metroid Prime.

Many of us know what it’s like to rage quit a game. You get to a certain point in a game where things get so dang frustrating, it takes every ounce of your being to maintain composure. But then, without warning, you crack. Maybe a controller gets thrown, maybe a console gets knocked over, and/or maybe you yell and scream a lot. However the rage quitting happens, the game that caused it is put into purgatory. Maybe it goes on the shelf to be internally mocked for awhile. Maybe it gets traded in for calmer pursuits. Or maybe, in the worst case, the game ends up destroyed, trashed, or otherwise maimed as to be rendered inoperable.

This is not where things stand with me and Metroid Prime. This game is a different kind of frustrating.

Continue reading A Different Kind of Frustrating

Gaming Humiliation: The Massage Mini Game in “FFX-2”

Screenshot by Flickr User Chris Karr
Screenshot by Flickr User Chris Karr

My next post on humiliating and/or embarrassing things in video games was a no-brainer. If you’ve ever had the misfortune of playing “Final Fantasy X-2”, you’ll notice right away that it’s, to put it lightly, silly.  I’m not going to say too much against it, as I know it does have its fans, but I’m not one of them.  But, anything I had a problem with in the game pales in comparison to something I don’t think anyone in the world liked.

This game has…a massage mini game.  That can’t possibly be good, can it?  At one point in the game, Yuna, disguised as one of Leblanc’s lackeys, has to, for whatever reason, give Leblanc a massage.  And it’s just…very wrong.  It’s just…I’m not getting into the details.  Suffice it to say, I was trying to get through this as fast as possible because I really didn’t want anyone catching what I was doing.  And I’m not including a video of it, either, for fear of…you actually watching it.  But, if you want to check it out, I’m sure it can be found on Youtube, recorded by someone who knew not what they were subjecting the world to. Continue reading Gaming Humiliation: The Massage Mini Game in “FFX-2”

A Possible Destiny

Image captured by Hatmonster.

The release of Destiny is important. It is. Whether you love the game or hate the game, our general reaction to its release has made it important. Many of us, while definitely enjoying the game, have found ourselves disappointed with everything surrounding the core gameplay: the story, the characters, the by-the-numbers feeling that creeps up on you as you shoot your way though another gang of enemies, and so on. The reviews available so far have been fair and have definitely reflected this, yet it kind of feels like we’re all holding back somehow. It’s as if we feel like it’s too early to be casting our final judgments on the game since it just came out, but that’s just it: the very fact that many of us are approaching it this way is telling. We want the game to be better. We want to give it time to become better, and the real crazy catch of it is that, for perhaps the first time, it’s a desire that could actually be fulfilled! Continue reading A Possible Destiny

Retro Bound?

Image by Flickr user kylebaker
Image by Flickr user kylebaker

As the beginning of 2014, you know how many games for which I was so incredibly excited I was counting down the minutes to the released dates? Exactly zero. That’s not to say I wasn’t looking forward to a few games (South Park: The Stick of Truth, Donkey Kong: Tropical Freeze, and Fable Anniversary, for example), or that I was oblivious to the release of the likes of Titanfall, Thief, or other big budget titles. It’s just that nothing new really lit up all my gaming cylinders.

So here we are nine months later, and only one game has me all a’jittery – Dragon Age: Inquisition. It’s the only game this year that I’ve even thought of pre-ordering. And if I do get it, well…it’s still an if. (Though I probably will get it.)

Lately, I’ve been much more interested in less current games: older Xbox 360, PS3, and Wii games, as well many from generations long gone. It’s not that current games aren’t awesome and all, it’s just that…that…well… Continue reading Retro Bound?

The Duck Prepares for the Wii U

Image by Flickr User: Caitlin Imbimbo
Image by Flickr User: Caitlin Imbimbo

I’m considering getting a Wii U in the near future, and yet, to be perfectly honest, I don’t really want one. I don’t see anything too appealing about it, and I’ve been largely uninterested in new video games being released anymore (which is why I’ve been busy playing games from 15-20 years ago as of late).  Nevertheless, with the imminent release of a new “Super Smash Bros.”, I’m buying the darn thing anyway because I know that’s one game I won’t be able to pass up, as it was the very game that finally pushed me into getting the Wii some years back. Continue reading The Duck Prepares for the Wii U