Two games from the original Sly Cooper trilogy down, one more to go. That’s right, everyone, I have just started Sly 3: Honor Among Thieves. I am writing this particular post two hours into the game rather than just the usual hour, and…I’m not quite sure what to say yet. Okay, first off, this game is really similar to Sly 2. The controls are largely the same. The graphics are the same. (I think Carmelita’s voice actor has changed again, though.) Honestly, I don’t have a lot to go on right now, so I’m going to devote part of this post to pure speculation as to what I think is going to happen. Continue reading Newcomer Alert: Initial Thoughts on Sly 3: Honor Among Thieves
Do you feel like you’ve changed as a gamer? Not in terms of the amount of time playing games or other cursory elements like that. We’ve all had changes in our lives that have caused us to shift our gaming habits. I mean do you, at your core, feel like you’re a different type of player than you were 15, 10, or even five years ago? Do you have the same motivations for playing? The same goals? Are you still the adventurous type, or would you rather stick with what you know now? We enthusiasts are often called the “core” audience. I just can’t help but wonder if this “core” hasn’t shifted in one way or another. Continue reading How Have You Changed?
Despite having a very full gaming plate right now (I’ll be back someday soon with more Twilight Princess), my recent experience replaying Red Dead Redemption seems to have infected my gaming motives, as I now very strongly want to revisit other “favorite” games from my past. To that end, I recently started playing Mass Effect. Again. The first one. The one that I played through four times (almost five and six) before deciding it was time to move on. Though its sequels remain fairly fresh in mind, it’s been a good eight years since I played the original game. Thanks to having a very robust urge to trade games in the past, we no longer had the original games, but we picked up the full trilogy for the Xbox 360 over the holidays. Now with this new impetus to revisit games, I couldn’t resist the call of the Normandy any longer.
I am now officially halfway through the Sly Cooper series! I recently completed Sly 2: Band of Thieves and have gotten 100% both in the game itself and in collecting all of its lovely trophies. If only these were real trophies, I’d have quite the collection by now. Since my last update, I completed both episodes in the very spooky Prague, after which I headed to the chilly wilderness of Canada to stop the fiendish buffalo Jean Bison (I never get bored of saying his name) from chopping down the forests. Last of all, I completed the final chapter on the parrot Arpeggio’s blimp and defeated the final boss. Done and done. I had a really great time playing this game, and I was so happy to find that it was much longer than the original, which ended just when I was really getting into it. And now that I’ve seen everything there is to see in Sly 2, it is time for my most positive and most negative thoughts about the game. Continue reading Newcomer Alert: The Completion of Sly 2: Band of Thieves
Well, I’m now 49% through Sly 2: Band of Thieves and have recently started chapter 5. I explored a nightclub in Paris and defeated its owner, Dimitri the iguana (since when are iguanas purple?), the first member of the Klaww Gang (which I’m certain bears no relation to Klaww from Jak 1…). I braved the jungles of India to stop the tiger Rajan. And I visited a very spooky location in Prague, the specifics of which I won’t reveal, as I don’t want to spoil any bit of the story. Though, the events that took place at the end of episode 3 didn’t surprise me one bit, even though I’m pretty sure it was meant to be a plot twist. I actually more or less saw it coming since one of the very first cut scenes of the game. But, once again, if you played the game, you’ll know what I mean, and if not, I don’t want to spoil a thing for anyone who has yet to play these games. Continue reading Newcomer Alert: Halfway Through Sly 2: Band of Thieves
It was just about 20 years ago now that gamers were introduced to the world of Pokemon. It’s arrival at the time was probably just as exciting as any other new release, but little did we know that Pokemon would become so much more than a one-off adventure about a 10-year-old collecting strange monsters. Somehow, the Pokemon series has not only endured these past 20 years, but actually thrived! It’s grown from just a couple of games into a full franchise complete with 25 main series games, several tv series, movies, and merchandise for every category under the sun! Movies and merch aside though, why is it that the games have been able to persist while so many other, younger, series have quickly lost steam and faded into obscurity? I’m no expert, but I think it’s just as much our doing, as fans, as it is the games themselves. Continue reading Still Wanna Catch ‘Em All!
This month, we’re taking some time out to look at our “favorite” games to see if they remain true favorites. While my post about a “favorite” game that I played last month is forthcoming, this week I wanted to share an article on Grand Theft Auto: Chinatown Wars (2009) that I wrote for Geek Force Network a couple years ago. At the time, I had really only dipped my toes into the expansive GTA ocean, and Chinatown Wars was a true surprise. A true surprise on the Nintendo DS, nonetheless. To this day, it remains my most favorite DS game. (And if I still had a DS, I might have played it for our challenge!)
The following article appeared on Geek Force Network, September 30, 2013: Chinatown Wars: Where GTA went really right and a little wrong