Patrick’s Music Blog #4

Hey everyone, it’s been awhile and man has time passed quickly! All of my recent posts are about to be a month old! Well, I hope you all have enjoyed them and cracked a smile or two at them. I tried to make the introductions long to satisfy your interests, but not so long that you hate me for it :) It was a lot of random reading and I’m sure I would have lost some of you but thankfully, I have a great editor over seeing my post so thank you for that Hatm0nster. I’m trying my best to make my random blogs at least feel more professional but the truth is that I hate reading.

Most of my life was spent in front of the TV playing video games. I haven’t played enough to call myself a hardcore gamer, but it was still enough to say I was entertained. The longest I have ever played a game was from 3pm to 6am the next day! That game was Streets of Rage 2. I can’t explain it, but there was something about games in the 90’s that really sucked you into that world as if it was the only thing that mattered in that moment. The only other time this happened was when I played Zelda 64 (aka Ocarina of Time). I felt like a zoned-out zombie in a world that existed solely within the now-outdated CRT television most of us had our VCR’s hooked up to. I remember being very surprised at the time. You see, I didn’t think it was going to be a good game for me because fighting games were my main go-to back then.

This was my first time ever playing a Zelda game, and I quickly became a fan of the series after playing it. However, I may be one of the very few who have not beaten the game to this very day. There was a lot to collect and explore in that game, and I had too much fun to care if I would ever finish it. I would later sale the game because I allowed myself to be consumed by it. The struggle was that real people.

Video games were also the reason why I didn’t watch many movies, and if I did watch one, I was usually a snob about it. Without even knowing why, I just knew what sort of movie was right for me. I’ve tried to keep an open mind since seeing Goldeneye though, because it and other movies I’d told myself I would never watch (since so many people glorified them) turned out to be great experiences which I really enjoyed. Scarface is the best example of this. It was hyped up more than it needed to be, but I would encourage you to check it out if you haven’t seen it before because it’s well worth a look. Before I go, I want to leave you with some music.

This blog was to highlight Kitana from Mortal Kombat but I started to talk about myself and I was on a roll, or at least I think so. Not much to say personally about this fighter other than the woman that played her in Mortal Kombat 2 looked very cute in this picture I chose for the video. It is one of the most beautiful pictures I’ve ever seen in a game. I dare say it’s on the same level as a Mona Lisa. She’s that attractive in the photo. I wanted to make a theme that captured the same beauty and sadness she displayed as I saw it through my eyes and perception of her.

Enjoy the theme and thanks for reading and liking all my blogs. I have noticed and appreciate it very much. As always, I would like to thank Duck of Indeed, Cary, and Hatm0nster for being very supportive of me. As well as the many others here who show their support every Monday on my blogs.

DisHonored: A Ruthless Return

Perception is everything. I consider myself a DisHonored fan. I loved the game when it initially released back in 2012. I eagerly awaited and played through both of its side-story/prequel DLC add-ons. I’ll even go so far as to say that it’s one of my favorite games. So,  I was rather excited to return to it as part of our Revisiting our ‘Favorite Games’ challenge. The goal was simply to see if the game still held up and to find out what exactly made it a favorite in the first place. Mission accomplished, but I also learned something else: that the difference between a ‘favorite’ game and a ‘hated’ one may be quite a bit slimmer than we like to think. Indeed, it turns out that the way you play can be quite vital.

Continue reading DisHonored: A Ruthless Return

Saturday Video Round Up: February 21 – 27

The following post was submitted by Gamer Crash. See more trailers and news at!

It’s crazy to think that this is the last weekend in February. I know February is the shortest month of the year but for me, this month flew by. As it stands, the next couple months are shaping up to be stocked with great stuff to play which also means lots and lots of new trailers to keep us busy. So without further adieu, here is the brand new Round Up for this week along with a few teases. Lets get going!

Even though it was delayed out of it’s March release date, Uncharted 4: A Thief’s End is still only a short time away and Naughty Dog wants to remind you that this game is pulling out all the stops. This brand new story trailer is stuffed to the gills with characters and story moments, so if you want to stay pure before release, you may not want to watch.

Ubisoft continues to push The Division hype train right along releasing a short survival guide trailer and an impressive PC gameplay trailer showing off what the game looks like on a high powered machine. Just a short wait now, folks.

I’ve also got new videos for Killer Instinct, Dark Souls III, Fire Emblem Fates and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: February 21 – 27

Why you should take a look at Scalebound.

Platinum Games are best known for Bayonetta and Transformers: Devastation is bringing a new game to the Xbox One in early 2017. Known for combo driven combat and tricky enemies, Scalebound promises to be something completely new from Platinum Games.

The basic story is Drew is a 20 something who must join forces with Thuban, a dragon from Draconis. In this the pair must save both Earth and Draconis, from something, that tid bit of information is still hidden inside Platinum’s vault. While, there are many action adventure games out there already that ask players to have parallel worlds. There aren’t any games quite like this one. Drew sports a dragon arm that enables to him to gain super charged powers and push harder in a battle. However, unlike other games where if the hero dies its game over, this game says if either of the characters dies in battle it is game over. Thankfully, you are warned when Thuban’s health is getting dangerously low by Drew’s dragon arm glowing. Drew issues commands to Thuban, however the sophisticated A.I. determines how best to execute the command. Continue reading Why you should take a look at Scalebound.

Street Fighter V…Thanks, but No Thanks

Image by Flickr user iGamers Box (CC)
Image by Flickr user iGamers Box (CC)

Though I wasn’t great on following its news, at some point it became apparent to me that I was going to have to pass on Street Fighter V. Maybe it was with the announcement of the new characters, F.A.N.G., Necalli, Rashid, and Laura (eh, okay). Maybe it was when I learned that there’d be no traditional Arcade mode. Maybe it was when I saw that classic characters such as Guile and Balrog (and others? Where’s Blanka? Where’s Akuma??) would be locked behind DLC walls. Though I remained excited at the prospect of a new Street Fighter game in theory, all these things left me cold. The exclusion of Arcade mode, in which you play against the computer, seemed especially wrong. Not just because that’s a staple of fighting games generally, but because it meant that the game would be geared towards the online crowd.

Continue reading Street Fighter V…Thanks, but No Thanks

Newcomer Alert: Initial Thoughts on Sly 2: Band of Thieves

Now that I’ve completed the very first Sly Cooper game, I can safely say the series is starting to grow on me, and it was with much excitement that I began the second game in the original trilogy, Sly 2: Band of Thieves.  I am currently an hour into the game, and though that may not seem like much time to form any real opinion of it, I already have some initial thoughts to share with you guys so far.

I noticed first off that the graphics have improved, and though the controls seem to be largely the same, you can no longer look around using one of the left trigger buttons.  While it is possible this has been moved to the R3 button, clicking an analog stick like a button has never felt like a natural thing to do, so I have yet not tried to confirm this.  I do it when I’m forced, but that’s it.  I was pleasantly surprised to see Sly’s pals also playing a more active role in the game so far, as in the first game, you only received advice from Bentley from afar from time to time, and Murray sometimes appeared in minigames.  I was also very surprised at how Murray’s personality seems very…different from what it used to be.  There will probably be more thoughts on that later.  Carmelita’s voice acting also seems to have more feeling than it used to, as well. Continue reading Newcomer Alert: Initial Thoughts on Sly 2: Band of Thieves

U.M.M. MusicBlog #3

Hello again my beautiful chicken eggs! <3 Mr.Super Ultimate here, and I hope you are too! ;) Welcome to another installment of U.M.M. (Ultimate’s Music Monday’s!), which was born from my “Hello Gaming World blog.” So check it out if you haven’t! That blog featured one of my Super Metroid music videos. Because I have a playlist all nice and ready for you on my YouTube Channel, you can check out all the other original theme songs I have done so far for that series of videos there.

Continue reading U.M.M. MusicBlog #3