At the beginning of 2013, I finally got around to playing Red Dead Redemption. We had rented to game some months earlier, and though it looked interesting at the time, I was too engrossed in other games to really take notice. But rather than just forget about RDR completely, I instead picked it up on sale around the holidays. It became one of the best decisions I’d ever made.
I loved Red Dead Redemption. Like, loved loved it. I called it one of my most favorite games of the Xbox 360/PS3/Wii generation. I loved its sights, sounds, and gameplay. I loved being in the “Old West” as modernity encroached. I loved taking the reigns as John Marston, ye gruff seeker of right in the face of wrong. I loved the game despite some glaring flaws, particularly with its endgame. And ever since I put down the controller nearly three years ago to date, I’ve wanted to play the game again. But as with gaming, other games prevailed, and Red Dead was set on the backburner. Our “favorite” games challenge (big ups to the friendly purveyor of Murf Versus for planting that idea seed) that we set last month finally gave me the perfect opportunity to not only replay the game, but to somehow revisit it in a different way than I had before. How did things go in New Austin the second time round? Why, I’m so glad you asked!
Perception is everything. I consider myself a DisHonored fan. I loved the game when it initially released back in 2012. I eagerly awaited and played through both of its side-story/prequel DLC add-ons. I’ll even go so far as to say that it’s one of my favorite games. So, I was rather excited to return to it as part of our Revisiting our ‘Favorite Games’ challenge. The goal was simply to see if the game still held up and to find out what exactly made it a favorite in the first place. Mission accomplished, but I also learned something else: that the difference between a ‘favorite’ game and a ‘hated’ one may be quite a bit slimmer than we like to think. Indeed, it turns out that the way you play can be quite vital.
Inspired by a notion we recently saw floating around our Twitter feed, we’ve decided to pilot a small project involving our “favorite” games. And we don’t have “favorite” there in quotes for emphasis, but rather because this project involves us challenging the idea of favorites when it comes to games.
When we say “[insert game here] is my favorite game,” what exactly does that mean? Are we simply saying that the game offered a great, all-around experience? Or is there more to it than that? No game is without at least a few imperfections, so how and why are we able to overlook them in order to call a game a “favorite?” Do we have to put in a certain number of hours, gain a certain number of achievements, or play through a game a certain number of times (maybe playing in different modes and on different difficulties) before we should be allowed to say “[insert game here] is my favorite game?”
Hello everyone, Mr.Super Ultimate here. Today I will discuss my experience with YouTube, and all the secrets I have uncovered. Like all life lessons, these secrets came from not knowing how things really work. What I am about to tell you will save you the pain of wondering why your content is not getting as many views compare to others who create similar content. This blog will also cover the issue over why people are losing so many subscribes as of late, and why that may not be a bad thing at all. So, there will be no “To be Continued” here. My aim is to arm you with everything you need to know as a future, or current YouTube content provider in five paragraphs or more ;) But before I do, I would like to thank United We Game, and you the community as a whole for all your continued support in me, and each other. Continue reading Secrets Of the Tube?→
Fallout 4 is on its way, are you prepared to venture back out into the Wasteland? As of the announcement at E3, I was not. It had been years since I’d played a Fallout game, and had forgotten much about what dealing with life in the wasteland meant. The excitement for Fallout 4 was overwhelming though, so this month’s game had to be a Fallout game; Fallout: New Vegas to be specific. I spent quite a bit of time roaming the Mojave over the last few weeks and in doing so I re-discovered the best part of playing any Fallout game: becoming the most fearsome denizen of the Wasteland! Continue reading Fallout: Overpowered and Loving It!→
In my ongoing mission to finally return to the games that have been languishing on my replay list, this month I finally got back to Fable II. The game was a favorite of mine back in the early days of the Xbox 360, when menu blades were still a thing and the Kinect was only a pipe dream. I hadn’t picked it up since completing the game back in 2009, so I’d forgotten just about everything about it except that I’d really liked it. So, this month’s revisit carried a purpose with it. That purpose being to answer two questions: Why was this game a favorite? And why would a so-called favorite be left to rot for so long? Well, I’m happy to report that not only did I finish Fable II once more, but I was indeed able to answer both questions! Continue reading Getting Back To It: Fable II→
All month long, United We Game is celebrating secrets, hoaxes, and trickery in games with a new writing challenge. Click here for the details and join in the fun!
I’m not much of an artist when it comes to discovering secrets in games. While it seems that some players are imbued with a magical honing beacon that guides them towards easter egg after easter egg, for me, the act of finding secrets has mostly been the equivalent of blindly stumbling around in the dark hoping that I don’t impale myself on something sharp. I don’t necessarily go searching for secrets in games, so happening upon a secret something-or-other is a pretty special feat. Over the years I’ve run into a fair share of extraordinary moments where I feel like Indiana Jones grabbing that golden idol. And the giant rolling boulder of Internet spoilers isn’t enough to make me feel any less superior at those times when I discover something I hadn’t before. Here’s a rundown of some six memorable secrets I’ve come across in the games I’ve played.