With the release of Nintendo’s Switch now less than a month away, I’ve been spending an increasing amount of time looking up what kind of games we’ll have to look forward to. As I’ve mentioned before, I don’t plan on buying the Switch at launch, but a Duck can still dream, right? And for all of those out there who will be proud Switch-owners in the near future, here’s a little assistance in the form of three intriguing, but lesser-known, Switch releases. That means no Zelda, Mario, or Yooka-Laylee! Continue reading Three Unique and Upcoming Switch Titles
For the past several years, I have intended to return to Final Fantasy XII for my second playthrough. But, as is often the case, what I intend to do and what actually happens are two very different things. I repeatedly had other games to play, keeping the twelfth numbered installment in the Final Fantasy series on the shelf. Plus, I have to admit that I always had a bit of a grudge against the game. I remembered being pretty apathetic towards the characters, I wasn’t very fond of a politics-related storyline, and… Now this last one is kind of silly, but…I thought the game was too big.
Too big, eh? I like large open worlds to explore far more than I like cramped or linear stages with little freedom to move around. I love searching through every nook and cranny and discovering new things, a task that is, naturally, far more rewarding in a large world than a small one. And yet, I recall several times in the past saying I didn’t like FF12 because it was too big. What’s the deal?
Gee, I sure hate that this game gives me more than my money’s worth. Continue reading A Triumphant Return to Final Fantasy XII
Nier: Automata is already out next month here in the US. That may be amazingly fast considering just how recently it broke into the wider gaming consciousness, but it’s definitely not unwelcome. In fact, it would be quite nice if more games started up their hype trains a few months before release rather than the now standard 2-3 years. Anyway, the game is coming out soon and thus we have a brand new trailer to to keep it stuck in our brains for awhile longer. You can see it here after the jump. Continue reading It Seems Nier: Automata has Some Mysteries to Solve
How much time does it take for your initial impression of a game to form? A few minutes? A few hours? How much time does it take to overturn that first impression, if indeed it can be overturned at all? First impressions are very powerful things. No matter the subject be it a game, a movie, a book, or even a person, your first impression of them is going to heavily influence your interactions. Usually we have plenty of opportunity to reinforce or overturn it, but what happens when your first impression becomes your only impression? Continue reading Overcoming First Impressions
I have mentioned it from time to time, but over the last few years, I’ve been trying to catch up on a whole bunch of retro games I had missed. And at this point, I’m largely done. Sure, there are definitely more retro games out there that I should play one day, but as for the games I really wanted to check off my list, this goal has been met. Final Fantasy 4-9, Chrono Trigger and Chrono Cross, EarthBound, Super Metroid, Super Mario RPG, all present and accounted for. The last one on my list to play was Final Fantasy V, which, like Final Fantasy IV, is probably pretty obscure for anyone who hasn’t been playing Final Fantasy since the beginning. (Thank you, Kingdom Hearts. You introduced even non-Final Fantasy fans to characters like Cloud and Squall, but not once do you mention FF6 and prior. With the exception of Setzer, of all people. Setzer.)
Final Fantasy 4 and 5 were the only games not explicitly on my list, but they came with Chrono Trigger and Final Fantasy 6, respectively, and who am I to pass up on an essentially free pair of games? While FF4 was merely to pass the time and to say with confidence that, yes, I’ve played Final Fantasy 4, I must say that I enjoyed Final Fantasy 5 far more than I expected to. Let me summarize the game a bit for anyone who might not be familiar with it. Continue reading FFV and the Joy of Feeling Competent
Now that the PS4 has finally joined my gaming family, I have begun the all-important task of acquiring a collection of games to accompany it. What good is a shiny new console without games, after all? Thus far, the PS4 section of my gaming shelf consists only of the Ratchet & Clank remake and Uncharted 4, which is a sad sight indeed. Fortunately, with Christmas coming up, I might just be able to do something about it. And so, without further ado, a delightful list containing the potential games I might add to my PS4’s library (even if some of them are nowhere near being released). Continue reading Listmas 2016: Games to Potentially Pad my PS4 Library
There are some gamers who openly admit that they have no desire to play older games because they prefer the more advanced, better looking games of today. There are others who say that gameplay is the only thing that matters, so if a game is good, no matter how old it is, they will play it. I am usually in the latter category, but over the past year, I have realized that I, too, have a limit for how far back into the past I can go and still enjoy gaming. I think every gamer has this limit. Mine is the SNES, with a few exceptions.
You see, I once believed that I could play any game, despite its age, and enjoy it as long as it was a good game. I had plenty of SNES games I loved, and one day, I thought I’d travel just a little farther back in time and download a few Virtual Console games for the NES. These games were the original Legend of Zelda and Metroid games. Being classic games that marked the beginning of two amazing franchises, surely I couldn’t go wrong. Right?