I haven’t done this in a while, but you can bet that when I start to resort to the 100 theme challenge and the 30 day gaming topic…um, thingy for blog post topics, I’m running out of ideas. You’re welcome for the honesty. Ahem, today’s 30 day video game topic is #9, the saddest game scene. There are several scenes that have made me rather…misty in the past, but I think there are two main ones that need mentioning. Yes, I’m kind of cheating, but who’s going to put a stop to my reign of rule-breaking terror? No one. So there. Continue reading Day 9: Saddest Game Scene
Tag Archives: squaresoft
What Makes a Game a Sequel?
I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle. Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that were just too tough for me, which was helped when I got the Mastermune, but still. I nearly quit the game several times due to this, and while I can now say that I did enjoy it, I still have mixed feelings about it. I loved the battle system, even though I didn’t like that most battles were pointless due to your stats never going up. I thought the story was interesting, while at the same time, I just couldn’t get attached to any of the characters. Continue reading What Makes a Game a Sequel?
So Many Games to be Thankful For
Seeing as my fellow admins wrote their own Thanksgiving-themed posts (a long time ago…) on games they were thankful for, I thought I better get my tail into gear and write one of my own. I intended on publishing this quite some time ago, but Listmas came up, and I wasn’t able to get to it until now. Well, I better not put it off any longer.
Ahem. And so, in celebration of (a super late) Thanksgiving, I shall make a list of a few of the games that have a particularly special meaning to me. Continue reading So Many Games to be Thankful For
Listmas: Games I Need to Play Next Year
I’ve already listed all the game I played this crazy year of 2014, and now it’s time for all the games I need to play in 2015 AKA my gaming backlog! Not including games not yet purchased… Continue reading Listmas: Games I Need to Play Next Year
Listmas: Favorite Items and Weapons
Video games are home to much more than just delightful characters to control and interesting locations to explore. No, most games just wouldn’t be complete if it weren’t for creative and useful items and weapons that make the game that much more fun. So now, a list of some of my favorite items. Those I can think of, that is. And I will admit that this list is a bit biased. By a lot.
- Double Hookshots, The Legend of Zelda, for grabbing items and getting to new locations, now with twice the awesome as one
- Hoverboots, Ratchet and Clank, for getting around in style
- Mr. Zurkon, Ratchet and Clank, because who doesn’t love a little robot that shoots your enemies and taunts them at the same time
- Groovitron, Ratchet and Clank, an item that makes enemies boogie (perhaps that’s what Captain Falcon meant when he said, “Show me your moves.”)
- Tanooki Suit, Super Mario Bros, because apparently raccoons can fly, and so can plumbers
- Phoenix Down, Final Fantasy, ‘nough said
- Extra lives, too. And those invincibility stars, while we’re at it. And anything that increases your health, of course.
- The hammer in Super Smash Bros.
- Lens of Truth, The Legend of Zelda, even if it sometimes shows you scary things you didn’t want to see
- Din’s Fire, The Legend of Zelda, for keeping ReDeads at bay
- Mirror Shield, The Legend of Zelda, for also keeping ReDeads at bay
An Itemized Duck
Listmas: Games I Played This Year
How wonderful that we’re doing Listmas again this year, as it was quite a fun holiday, and I’m just a person who enjoys listing things, no matter what time of year that may be. This has been a crazy year for gaming, so I thought today’s list would be a list of the games I played this year. Look at me go!
- Rayman Legends, PS3, which somehow managed to top the masterpiece that came before it
- Final Fantasy VIII, PS1, a game that makes you want to conserve your magic at all costs, only to have it get periodically stolen during the final boss, the only time you feel like you can actually use it
- Final Fantasy VI, PS1, the inspiration for the first costume I ever made and for getting me into masquerade competitions
- Final Fantasy IX, PS1, a game I strangely couldn’t get into, even when, at the same time, it was pretty darn fun
- Chrono Trigger, PS1, a nice break from the turn-based RPG’s I had played up until that point and which included some pretty neat time travel
- Chrono Cross, PS1, which was both fun and the bane of my existence, considering they didn’t let you get experience from fighting most of the time, and the bosses could be so darn ridiculous
- Ratchet and Clank: Up Your Arsenal, PS2, my second playthrough, but my first time completing Annihilation Nation and collecting all sewer crystals, thanks to a map I completely forgot existed before
- New Super Mario Bros U, Wii U, which I’m still in the process of playing, with much gusto
- Donkey Kong Country: Tropical Freeze, Wii U, which is a lot like the prequel, which accounts for the lessened gusto and less motivation to complete it any time soon…
- Pikmin 3, Wii U, which makes fruit far more fun than I ever would have expected; I just wish Brittany would shut up
A Duck That’s Been Busy With Nonsense
I Don’t Have the Patience for Multiple Endings
As I’ve been saying, I have been busy catching up on a bunch of old games I was told were the duck’s quack, and one game I beat rather recently was “Chrono Trigger”, a game made by the same developers as “Final Fantasy”. The story involves our heroes traveling through time in their efforts to prevent the monster Lavos from bursting forth from the surface of the planet and causing the apocalypse. While I would have liked to have had a better main villain than a monster, I definitely see why people have so many good things to say about it. Continue reading I Don’t Have the Patience for Multiple Endings