Tag Archives: ratchet and clank: going commando

So Many Games to be Thankful For

Image from Flickr User: Mark Fleming
Image from Flickr User: Mark Fleming

Seeing as my fellow admins wrote their own Thanksgiving-themed posts (a long time ago…) on games they were thankful for, I thought I better get my tail into gear and write one of my own. I intended on publishing this quite some time ago, but Listmas came up, and I wasn’t able to get to it until now. Well, I better not put it off any longer.

Ahem. And so, in celebration of (a super late) Thanksgiving, I shall make a list of a few of the games that have a particularly special meaning to me. Continue reading So Many Games to be Thankful For

Great Games I Almost Missed

Image by Flickr User: Cinder6
Image by Flickr User: Cinder6

Sometimes, I like to think about how things would be if I made different decisions.  Like, if I had never decided to buy the PlayStation 2, my first venture outside my previously Nintendo-only domain, what games would I be playing now?  What would my collection look like?  I’m sure we all have times where there is a great game we didn’t plan on getting, but we ended up playing it because of what a friend said about it or because it caught our attention in the store during a search for a completely different game.  And when this happens, I often think about how close I came to missing out on such a good game.  And maybe we all do that, or maybe it’s just me.  Because I think too much into things sometimes.

And when I get to thinking, I realize all manner of things.  If I didn’t just happen to spot “Okami” and “Vexx” and decide to give them a try, I would have missed out on some fantastic games.  And “Portal 2”, actually, was thanks to good things Cary and Hatm0nster said about it, or I would have never bought the game.  (Thanks, guys.)  Seriously, I saw it in the stores, and all I thought was, “That game sure has a weird cover”, and that was that.  Then, I heard people talk about this game, looked it up one day, and there it was, a game I had seen before and just simply passed by.  Small world.  Or just, small video game section of the store.  I dunno.  But, it’s weird.  Also, thanks to more good reviews on blogs I’ve read, I bought “Chrono Trigger” and “Chrono Cross”.  Never heard of those games before, but now I own them, and I really look forward to playing them. Continue reading Great Games I Almost Missed

Glitches Involving Capricious Audio

A little while ago, Cary wrote a post about some glitches in a damaged copy of “The Last of Us” that ruined the game for her, which got me thinking about how much fun I have talking about glitches, no matter how bothersome they can be.  Because not all glitches are purely upsetting.  Some can be rather funny, too.  And so I decided to start a little mini-series talking about the glitches found in various games I’ve played.  Today’s topic, unpredictable sound.

Skipping is fun, but not when it comes to gaming: I first had skipping issues when I moved and two consoles didn’t fare quite as well as they had in the past.  These two unlucky consoles were my poor dear GameCube and my not as dear, but still poor, XBox (who was just a year old at the time, too).  That’s when issues began that I had never had before.  Months later, I plugged the Cube in for some joy, and I was confronted with some skipping music in that pirate’s cave place in “Paper Mario: The Thousand-Year Door”.  Very odd, as it was the only area that decided to do that.  I suppose pirates like to skip?  They certainly like to sing (on TV, at least, which is very accurate).  Then, finding this great fun, the XBox decided to join in (I guess it was just emulating its big brother Cube, who was being a very bad influence) with “Star Wars: Battlefront II”, where I was subjected to more skipping and erratic music, especially in the Hoth level.  It really didn’t like that place at all.  (Considering the freezing experienced in “Tak 2” not long earlier, though, I really didn’t mind at that point.) Continue reading Glitches Involving Capricious Audio