I finally got around to playing The Last Story, a game I had heard good things about from Cary, and it is thanks to her that I decided to pick it up and check it out for myself. I ended up really enjoying the game, but I have often written reviews for games, only for them to turn out boring. (Frankly, reviews for bad games are far more interesting.) There’s only so many ways you can say the plot is good and the characters were interesting, so I’ll try to keep all of that out of this post and focus on the details unique to this game.
Ahem, this game took me 25 hours to beat, which is quite good, though it’s certainly not the longest RPG out there. Nevertheless, I really liked the fact that this game gets straight to the point, and 44 chapters was more than enough, even if some were pretty short. Those 25 hours were packed with plot and character development rather than mindless exploring and grinding, so you don’t really feel like any of that time is wasted, except for the half a dozen times they make you revisit the Reptid Cave. Continue reading The Last Story and the Illusion of Choice