Tag Archives: The Last Story

The Last Story and the Illusion of Choice

Image by Flickr User: Roth Sothy
Image by Flickr User: Roth Sothy

I finally got around to playing The Last Story, a game I had heard good things about from Cary, and it is thanks to her that I decided to pick it up and check it out for myself. I ended up really enjoying the game, but I have often written reviews for games, only for them to turn out boring. (Frankly, reviews for bad games are far more interesting.) There’s only so many ways you can say the plot is good and the characters were interesting, so I’ll try to keep all of that out of this post and focus on the details unique to this game.

Ahem, this game took me 25 hours to beat, which is quite good, though it’s certainly not the longest RPG out there. Nevertheless, I really liked the fact that this game gets straight to the point, and 44 chapters was more than enough, even if some were pretty short. Those 25 hours were packed with plot and character development rather than mindless exploring and grinding, so you don’t really feel like any of that time is wasted, except for the half a dozen times they make you revisit the Reptid Cave. Continue reading The Last Story and the Illusion of Choice

Listmas: Games I Need to Play Next Year

Image from Flickr user: FaruSantos
Image from Flickr user: FaruSantos

I’ve already listed all the game I played this crazy year of 2014, and now it’s time for all the games I need to play in 2015 AKA my gaming backlog! Not including games not yet purchased… Continue reading Listmas: Games I Need to Play Next Year

Giving Thanks for (Seven) Video Games

Image by Flickr user Peter Taylor (CC)
Image by Flickr user Peter Taylor (CC)

Here in the states, we’re in the throes of another turkey day. Happy Thanksgiving! Or, happy Thursday! However you are spending today, I hope you are enjoying it. I, for one, am looking forward to spending a little quality time with family and a lot of quality time with games. (Or…maybe that’s the other way round? Nah. J) If you celebrate this holiday, then you know it’s supposed to be a day during which we take some time to remember and be happy for all the good stuff that we’ve got going on. (As well as eat loads of delicious goodies and watch/play/listen to one sporting event or another. At least that’s what they tell me.) It’s in that vein that I use this space here today to honor a few of the games for which I’m thankful.

Continue reading Giving Thanks for (Seven) Video Games

My “Deserted Island” Games — Wii edition

Image by Flickr user 427
Image by Flickr user 427

After several months of waiting and waiting and watching, we got the Wii for one primary reason: the promise of motion control. As the household Nintendo-backer, I remained firmly skeptical up the day we bought the thing, however. I was happy enough with the Gamecube, which I wasn’t playing all that often anyway, and I didn’t really see much of a need to invest in something else from Nintendo. Still, it was hard to resist the call of Super Mario Galaxy, which literally and figuratively propelled Mario to new gaming heights. To date, the Wii is the one system for which I have the most uncompleted games, so part of my list below is driven by a desire to finish what I started. And seeing as how I’ll be alone on my island with nothing but time on my hands, finishing things will be a top priority. Err, well…maybe after finding food, building a home of sorts, locating a power source… y’know, after all that.

Continue reading My “Deserted Island” Games — Wii edition