As we advance ever closer to its March 21st release date, more and more details have been dropping for the highly anticipated Mass Effect: Andromeda. There’s still plenty that we don’t know about the game though, with the game’s multiplayer still firmly blocked from our view. Still, just as astronomers make indirect observations of distant stellar objects, we can glean some information from what is otherwise just something meant to show off the perks gained from pre-ordering the game. Continue reading Mass Effect Gets a Pre-Order Trailer
I finally did it. After all kinds of recommendations from friends and seeing that it was getting all manner of praise, I finally picked up and started playing Final Fantasy XV. I hadn’t really been paying a lot of attention to the media surrounding it, so I really didn’t know much about what type of game it was. So, imagine my surprise when I was almost immediately dropped into a vast open world to explore from the word “go”. There was a time when this would have been a pleasant surprise indeed, but not anymore. Instead, this discovery left me feeling resigned, with just a single thought in reaction: “Oh, its another one of these games.” I suppose I’ll just come out and say it: I’m getting tired of all these open-world games. Continue reading Wandering the Endless Expanse
Last week a new gameplay trailer for Mass Effect: Andromeda was released during the 2016 Game Awards, and boy oh boy, does it ever look pretty.
It’s one of those trailers that leaves me in awe of the technology of today’s games. It’s almost ridiculous how much power and beauty developers can now fit into any given game, particularly games on this scale. Plus, it’s Mass Effect, which already has an incredibly appealing universe. Over the years, it’s given us some of the most memorable characters and sites in gaming. The trilogy of original games certainly tops my list of all-time favorites.
Did you have a good Thanksgiving this year? I hope you did. I did, and it (as always) got me thinking about the things I’m thankful for in this life of mine. Me being a gamer, there are more than a few games that I’m thankful for; I’ve even wrote about a few here before. I’ve always singled out favorites; games that I could play again and again. With all the hubbub about gaming hype in the last few months though, I’ve mostly been thankful that I’m not a part of that anymore. I was, I very much was, but something snapped me out of it. That something was Mass Effect 3, and I’m so very thankful what it did. Continue reading Games I’m Thankful For – Mass Effect 3
Do you have a favorite game? Probably, right? If push comes to shove, most of us probably have that one game that we love more than the rest. A favorite game isn’t necessarily a static thing though. Favorites change, just as gaming changes, just as we continue to change. I know my favorites have changed over the years. However, it’s not so much that games changed than it is that my relationship with them changed. Continue reading What Is Your Favorite Game?
It’s recently come to light that Mass Effect: Andromeda might be an open world game, one with a “seamless, open world galaxy,” as the headlines state. Seeing has how I’m currently knee-deep in the vivacious world of the original Mass Effect trilogy (on ME2 now, and loving it more than before), I couldn’t help but wonder what the games would have been like if they had been open world games, a la GTA IV and V instead of the mission-based games that they are. Does the gaming landscape need an open world Mass Effect game? Would it be good for the series? Are we talking, like, No Man’s Sky meets Dragon Age: Inquisition or something else? And what would that mean for players? Would it have to be connected to the Internet to play? How…? Why…?
Most games are experiences that are easy to jump into, they are easy to play and easy to enjoy. There is another other kind of game though. The sort that is most definitely fun, but demands consideration; taking it in as you go along. Fans of horror games, RPGs and perhaps even adventure games probably know the feeling. It’s an odd sense, one of feeling like you’re a part of everything that’s going on on the screen even though you’re really just an outside observer. You’re definitely not there, yet none of what’s transpiring onscreen could have happened without you. Continue reading Dread and Gaming Emotions