Image captured by Josh Horne
It seems a long time ago now when video game rental stores were still commonplace. I remember as a child there used to be a small rental store, which went by the name “World of Video”, situated on the opposite side of the area of town in which I lived. Every couple of weeks or so my parents would take me and my brothers there and treat us to a new game.
As N64 games were quite expensive to buy in the UK, I would often pick out an N64 game to take home from the rental store. One day when looking through the store, I noticed a game that I had never heard of before, “Super Smash Bros.” The UK game box art featured Link, Mario, Pikachu, Donkey Kong, Yoshi and Kirby duking it out. I had to have this game. I took Smash Bros. home, immediately popped it into the N64 and spent the entire week fighting against my younger brother. From that day onward, every time I revisited the game rental store, I would search for Super Smash Bros. Unfortunately, the store only had one copy, so I had to hope that my luck was in and pray that someone else wasn’t renting it when I visited. Why the store never purchased another copy is beyond me, if the game wasn’t at my house it was always at someone else’s.
Smash Bros. became a worldwide success, and the hope that Nintendo would produce a sequel became one of the main reasons why I ended up getting a Gamecube during the next console generation. Nintendo did eventually release a sequel, and what a sequel it turned out to be. Super Smash Bros. Melee released in 2002 in Europe (6 months after North America) and become an even bigger hit than the series début. Melee improved on nearly all aspects of its predecessor and today the game remains a staple feature of fighting game expos. After skipping the Wii and missing Brawl, Super Smash Bros. Wii U is the first time I’ve played a Smash Bros. game in over a decade. So, does this new entry into the franchise live up to my childhood memories?
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