Category Archives: Uncategorized

Discussion Mondays: Early Access Games at Retail

Hatm0nster:

Do any of us really know how to treat the “Early Access” trend that’s been very rapidly gaining popularity on digital platforms. Is it good? Is it bad? It’s hard to say. This week GamerCrash took on this difficult question, one made even more so due there now being a boxed released for an “Early Access” (aka unfinished) game called “Planetary Annihilation”. Read on for more details and to throw your own thoughts into the discussion!

Originally posted on Gamer Crash:

With as much controversy as “Early Access” type games are causing these days, one thing I’ve never thought to consider is how the discussion would change or intensify if these titles were sold at retail. Currently, they’re available digitally on Steam but if they were sold in stores, how would that affect your viewpoint?

For those who aren’t really PC players or are unaware, Early Access games are essentially titles that the developer is releasing to the general public early. You, as the consumer, pay full/normal price to gain access to the game with the general understanding that the game isn’t finished but the developer will continue to create, shape, and eventually complete the title. Well, that’s the hope anyway as we have seen some games do get taken down or outright abandoned which means that you’re out of the money you spent on it. On paper it’s a win-win as…

View original 430 more words

Resonance: Metroid Prime Trilogy Intro Music

Image By Flicker User: Jorgen Haland

It’s been awhile since our last Resonance entry, so this time we’re doing not one, but three most excellent pieces of gaming music! Specifically the introductory themes from Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption! Continue reading Resonance: Metroid Prime Trilogy Intro Music

Relationships in Games: The Romance(s)

Image by Flickr user Ana Petree Garcia
Image by Flickr user Ana Petree Garcia

The forming (and breaking) of intimate relationships between characters has become something of a hallmark in modern games. We muddled about by ourselves in games for years prior, taking on the toughest of enemies either alone or with a ragtag group of new-found “friends” with vacant backstories. Enter in the likes of story-heavy games, such as those in the Final Fantasy series, and change happens. Even though you couldn’t actively court other characters in games like that, it was easy to develop vicarious relationships with and through them because they each had individual pasts that lain in wait, to be uncovered at the player’s discretion. And before the world was treated to the now –ubiquitous character development styles of firms like Bioware, plenty of games had introduced the complexities that accompany personal interactions into their ranks, such as games in the Zelda, Metroid, and Half-Life series.

Continue reading Relationships in Games: The Romance(s)

Finishing Final Fantasy VII

Image by Flickr User: Borgs Dalisay (CC)

Final Fantasy VII is one of my absolute favorite games from the good ol’ PSOne, probably number…4 after Spyro 2: Ripto’s Rage, Spyro 3: Year of the Dragon, Crash Bandicoot 2: Wrath of Cortex, and Crash Bandicoot: Warped. (What can I say? I like my classic platformers!) I love almost everything about this game: the story, the world, and the diverse characters, not to mention the secrets (oh those lovely, lovely secrets!). Final Fantasy VII‘s music is a particular favorite. There’s just something about it that immediately sucks me into its world, the Mako Reactor theme in particular.  With all this excellence crammed into just 3 CDs, it’s no wonder this game ranks among the favorites of myself and a great many others. Here’s the thing though: I haven’t yet managed to finish it. Continue reading Finishing Final Fantasy VII

The Horrors of Banjo-Kazooie

Image by Flickr User: Justin Taylor

Banjo-Kazooie is a bright and sunny game, we all know that, we all accept that. However, upon closer inspection I’ve realized the game could (maybe should) have been terrifying to those of us who played it as young children. It’s all there, and out of the game’s sunny context, all so very creepy! Continue reading The Horrors of Banjo-Kazooie

Take a Look: Newbie Blogger Initiative 2014

Beginning May 1st, the third ever Newbie Blogger Initiative will begin. This is an important blogging event, as it is the one that made me start blogging back in 2012.

Every year since, the NBI has held a single month-long event to promote newbie game bloggers with their first blog experiences.  Its community-first attitude means lots of experienced advice, people more than willing to check out and promote your new blog, as well as provide an ongoing support network.

If you are interested in blogging for the first time or for starting a new blog, it is a great way to make a few initial contacts, supporters, and get some extra views. #NBI2014 will run for the entire month of May with special events, promotions, and articles during the entire month. Even if you aren’t interested in starting your own blog, it’s a fun blogging community to get involved with or share with others.

For more information, check out the website. And don’t forget to follow along on Twitter as well!

UWG Top 10: #8 – BioShock

Image Gathered From Flickr User: Charlie NZ

I almost didn’t play BioShock.

After having loved this game ever since picking it up in 2007 (has it really been that long?!), the thought of never having played it almost doesn’t seem possible. Yet this is true; Back when it first came out I very nearly passed it over.  And the thing is, I almost did so without a second thought. Continue reading UWG Top 10: #8 – BioShock