Tag Archives: games

Saturday Video Round Up: Super Gamescom 2015 Edition

The following post was submitted by Gamer Crash. See more trailers and news at GamerCrash.com!

This week was all about Gamescom and as the dedicated Saturday Video Round Up fan that you are, I’m sure you know what that means. More Videos! It’s because of that fact that I really don’t know where to start. If there’s a game you’re excited for later this year or even into next, I more than likely have a trailer for it. This week is jam packed with video content, so lets dive in! Here’s a small taste.

After a slight hiatus and disappearance at E3 this year, Quantum Break came back in a big way, revealing the star studded talent in the game and also a nice graphical upgrade. If you want to see how this time bending action game is shaping up, there’s a brand new trailer for your viewing pleasure below.

Even though I couldn’t get into the first game, I still find the Mirror’s Edge series beautiful. With the next entry in the series, Mirror’s Edge Catalyst, set to hit stores next year, the same remains true. Catalyst looks gorgeous and very fluid as the main character Faith weaves in and out using parkour moves to escape some pretty dangerous situations. The GamesCom demo awaits you below the jump.

I’ve also got new videos for Street Fighter V, Heroes of the Storm, Halo 5: Guardians and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: Super Gamescom 2015 Edition

B.Y.O.C. (Bring Your Own Controller)

Image by Flickr user Brian J. Matis (CC)
Image by Flickr user Brian J. Matis (CC)

The following article was originally posted on Geek Force Network on November 7, 2014.


While out with friends the other night, a discussion about sharing arose. At first the topic centered around food and couples and the issue of “stealing” food from each others’ plates. The majority of folks (including my husband and I) couldn’t abide by the notion, saying that when each ordered a plate of food it was automatically implied that the individual meals would be consumed only by the person ordering.  Food from one plate would only be shared at the expressed verbal request by the other party AND the food owner’s agreement to do so.

And then I proceeded to steal a french fry from my husband’s plate. Partially in jest. Partially because I wanted a french fry.

As the conversation progressed, the subject of sharing broadened to possessions, especially collections of collectible toys, comic books and video games. What were the boundaries to sharing (and by extension, borrowing and trading) then? With friends? With children (your own and others)? Each of us at the table admitted to having at least one thing/collection that we would not, under any circumstances, share with other people. My thing was video game controllers.

Continue reading B.Y.O.C. (Bring Your Own Controller)

Saturday Video Round Up: July 26 – August 1

The following post was submitted by Gamer Crash. See more trailers and news at GamerCrash.com!

Hey look, it’s August! Where does the time go?

As we slowly exit the dry, barren wasteland that is July, the release schedule starts to slowly accelerate. This is certainly good news for the Round Up as we near game launches, trailers become more readily available. So, lets have a look at some of the best videos and trailers from the past week. Here’s a small taste of everything that’s waiting for you below the jump.

Super. Mario. Maker. I don’t know about you, but there’s something extremely appealing about crafting your own Mario levels being able to break some rules such as putting two Boswers on top of each other, or gating off the flag pole at the end of the level. If that’s for you, then the “nostalgia” trailer is something you’ll definitely have to watch.

Want even more insight into the mind of Rico Rodriguez, protagonist in the upcoming and totally bonkers sandbox game, Just Cause 3? Avalanche Studios has you covered this week along with some new footage that would even make Michael Bay jealous.

I’ve also got new videos for Everybody’s Gone To The Rapture, LEGO Dimensions, the final DLC pack for Call of Duty: Advanced Warfare and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: July 26 – August 1

Saturday Video Round Up: July 12 – 18

The following post was submitted by Gamer Crash. See more trailers and news at GamerCrash.com!

Alright, lets get real for a moment here. We’re deep in the heart of July which basically translates to the driest and most bare bones time for games in the entire year. Unfortunately, that also means the Round Up isn’t as stocked as it usually is. But hold on! Before you close this tab or browse to a new site, I do have a good selection of videos for you this week so make sure to get comfortable, crank the volume and enjoy. Here’s a small taste of what’s waiting for you below the jump.

This week Avalanche Studios released the full 7 minute demo for Just Cause 3 from E3 last month and boy does the game look incredibly fun. If surfing on jets, blowing stuff up, using a wingsuit to speed across a gorgeous Mediterranean landscape, or using a grappling hook to destroy things sounds like your idea of fun, make sure to watch the video below.

For those who may have missed one of PlayStation 3’s most visually impressive games, well, you now have another chance to experience true anger as God of War III Remastered is now out for the PlayStation 4. And yes, somehow the tech wizards at Sony Santa Monica have managed to squeeze more visual quality out of the game. The launch trailer is below.

I’ve also got new videos for Call of Duty: Black Ops 3, Rock Band 4, Tony Hawk’s Pro Skater 5 gameplay and so much more after the break, so come check out this week’s batch of trailers!

The full list of videos await you after the jump…

Continue reading Saturday Video Round Up: July 12 – 18

When the Music Misses the Mark

Image by Flickr user Brian J. Matis (CC)
Image by Flickr user Brian J. Matis (CC)

While playing through Xenoblade Chronicles, I’ve been reminded of the synergy between a game and its music. This game is filled with lush, harmonious, and exciting sounds that play well off of whatever stage you’re in. From music that envelopes you in sweeping plains, ponders the existence of snow-capped hills, and mourns loss in valleys deep and wide, Xenoblade Chronicles has had, so far, a winning soundtrack.

Only then I hit the Mechonis Field, a vast, multi-leveled arena that’s essentially located inside a giant, robotic being. With robot enemies littering various machined structures within the field, the place looks like nothing less than a world out of a science fiction movie. With moving sidewalks and platforms, buttons to activate, and doors that slide open to reveal more things to do and/or fight, the entire level screams “I’m mechanical!” So imagine my surprise when, upon traveling through the Mechonis Field, my ears were treated to the soft/bright synthesized sounds of 1980s sparkles and chimes.

Continue reading When the Music Misses the Mark

Where to Start? A Question of Playing Games Series.

Image by Flickr user Robert Kilman (CC)
Image by Flickr user Robert Kilman (CC)

At the fast rate video games are changing these days to the slow (becoming slower) wait between sequels, it’s a wonder that developers are able to keep us coming back for more fun with whatever set of characters to which we’ve become attached. Consider the Uncharted series. There was a mere two-year span between the releases of the first three games, and here we are waiting for Uncharted 4 to be unleashed next year, five years after Uncharted 3. (Granted, the first three games didn’t have to deal with the release of a new console.)  Also consider titles like Call of Duty or Assassin’s Creed where you get a new game every year or two that essentially follow the model of “same game, different place.” Then you have games series that follow their own rules, like anything that might involve Mario. He’s got a whole empire of various games series bearing his name, some of which are related (Mario Party), some of which are revamps (nearly anything Mario Bros.), and others of which are complete one-offs (Mario Paint). And what about series like Final Fantasy? This year (July 12th) marks the 25th anniversary of the release of Final Fantasy on the NES in the United States, and fans were treated to the recent announcement of a Final Fantasy VII remake. Like, in a sense, the Legend of Zelda series, these games offer unique experience under the same brand.  You get to spend time in somewhat familiar places with mostly familiar (and sometimes the same) people playing with familiar mechanics. But I’m not sure we’d agree upon whether or not everything that came after Final Fantasy (1990) or The Legend of Zelda (1986) were true sequels to those originals.

Continue reading Where to Start? A Question of Playing Games Series.

Playing the “No Spoilers” Game

WARNING! POSSIBLE SPOILERS AHEAD! (Though possibly not?)

Ever since I started giving into my online persona, both in terms of blogging and using social media, I’ve had to tread a fine line when it comes to games and spoilers. Sometimes, spoilers don’t matter, because there have been cases where they actually help build my interest in games that I might not have wanted to play before. But when it comes to games that I do want to play, it always seems that somehow, some way, even if I make the most brief of online appearances somewhere (like glancing through one of my Twitter lists), I’ll come across a spoiler…or ten. Then again, I have a pretty narrow definition of a “spoiler,” so maybe it’s my own fault for being too touchy. Yet, when I invest in a new game that, as usually happens, I’m not able to get to right away, there’s got to be a middle ground between comfortably being able to peruse the Internet and staying offline for a month.

Continue reading Playing the “No Spoilers” Game