Tag Archives: sega

News Byte: Typing of the Dead: Overkill Now Available on Steam

NewsBytelogo

Typing of the Dead: Overkill Now Available on Steam

Love zombie games? Love typing games? Well this Halloween, Sega has mashed them together to bring you Typing of the Dead: Overkill! What’s good to be said about typing games? Plenty, as far as I’m concerned. If you’re with me, you can head over to Steam to pick the game, which is on sale until November 1st.

Continue reading News Byte: Typing of the Dead: Overkill Now Available on Steam

The Return of Side-Scrollers and a Quick Discussion of Other Trends in Gaming

Not long ago, I was playing a game on the Wii called “Muramasa: The Demon Blade”.  This game is a side-scrolling action game, and it got me thinking about something likely much more than a normal person should have.  But, since I’m already thinking about it, I may as well drag you into my thoughts, as well.

We’re all familiar with side-scrollers, right?  Lots of old games were this format.  “Mario” and “Metroid” and “Sonic” and “Donkey Kong”.  And I can keep going to take up space, but I shan’t.  These games were often like this on the old consoles, such as the Super Nintendo and Sega Genesis, but then that began to change.  I remember when the Nintendo 64 came out, we started to get these fancy, new 3D games, like “Super Mario 64”, “Donkey Kong 64”, and a new series I found superbly delightful, “Banjo-Kazooie”.  You didn’t really see side-scrollers so much anymore, except on handhelds and the “Kirby” series, which has remained in that format to this day.  And as you’d expect, side-scrollers that became 3D continued to be 3D down through the years because, well, what’s new and fancy usually becomes commonplace.  We haven’t seen a decline in graphics over the years, and a series that gains the addition of voice acting usually doesn’t lose it.  Nevertheless, I’ve been noticing a trend lately. Continue reading The Return of Side-Scrollers and a Quick Discussion of Other Trends in Gaming

Games That Inspire Adult Tantrums

Several posts ago, I wrote about how many video games seem to be getting easier now than in the past.  This made me think of games on the other side of the spectrum.  Not really difficult games, though, as you’d expect.  Difficult games can be good for those who like a challenge.  But, what I had in mind was games that were difficult in a bad way.  Some of us like a challenge, while others prefer games that are simpler and more relaxing.  But, I would have trouble believing anyone enjoys games that are just, well, ridiculous and unfair.  That make you toss your controller across the room and tug out all your silky locks.  And scream completely new profanities at the images on the scream that made you behave this way.  You know those kinds of games, don’t you?  Don’t feel ashamed if a game has reduced you to insanity one time or another.  It happens.  But, boy, do I despise those kinds of games.

“Donkey Kong Country Returns” is one game that automatically springs to mind.  While the old Super Nintendo “Donkey Kong Country” games could be pretty hard, they never inspired such absolute loathing as this game.  This game has moments of fun.  It looks beautiful.  But, I hate it.  I just hate it so much.  It is ridiculously hard sometimes.  You know that Super Guide I mentioned in an earlier post, that completes the level for you if it’s too hard?  While it’s silly to have a game that plays itself, I do understand why they added it.  Because some levels can’t be completed using the skills readily available to us carbon-based life forms.  But, I have a tip for you, game developers.  DON’T make the levels so hard that they can’t be completed using the skills readily available to us carbon-based life forms in the first place!  What a radical notion! Continue reading Games That Inspire Adult Tantrums

100 Theme Challenge No. 6: Break Away

(The Duck currently has a bunch of posts started but incomplete.  My brain is feeling lethargic today.  So I am posting below a recent post from my own blog until I get these posts done.  I have been writing different topics from the 100 theme challenge, and this is #6.  Behold!)

Okay, today’s 100 theme challenge topic is Break Away.  What in the world is that supposed to even mean?  When I think of those two words, I think of, well, breaking something.  Or possibly being in the grips of a kidnapper and breaking out of their hands with your swift, ninja skills!  Which luckily has not happened to me, but that is strangely on my mind when I think of this topic.  But, neither of those are good topics.  I don’t break things, and as I said, I haven’t had to “break away” from a kidnapper.  Or a duck-napper, either. Continue reading 100 Theme Challenge No. 6: Break Away