Remember Me is a perfect example of wasted potential. It’s not bad game nor awesome, just average. I’m normally not bothered by a game being average, but this one is different. It could have been so much more than it was, had it just been given a little more time to grow. This week’s selection comes not from any portion of the main game itself, but from the title screen/start menu. It’s your first impression of the game, of what’s in store. We’ll get into what this song is to the game in a bit but for now, please take a minute to consider this theme.
Continue reading Resonance: Remember Me