Tag Archives: games

When You Know It’s Right

Image by Axel Pfaender: https://www.flickr.com/photos/axor/5775058735/sizes/o/in/photostream/
Image by Axel Pfaender (source)

I’ve been playing Dragon Age II (very slowly) for a couple weeks now and I think, finally, we’ve clicked. How do I know? Because the gameplay and my characters from the game pop into my thoughts when I’m not playing. And when that happens, distracting as it may be, I starting thinking about where I’m going to go and what I’m going to do next in the game.

And then I start thinking about just playing the game – being in my house, controller in hand, calm and comfortable, ready to explore the unknown. [happy sigh]

How do you know when you’ve hit your stride with a game? Is it love at first play or does it take awhile to build up a relationship?

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Whaddya mean you don’t play games together??

Image by dat: https://www.flickr.com/photos/dat-pics/4553277701/sizes/l/in/photostream/
Image by dat’: https://www.flickr.com/photos/dat-pics/4553277701/sizes/l/in/photostream/

My husband and I have bonded over lots of things during our years together. And early on, we found common ground in video games in that we each liked playing them. We’re both continually interested in games, new and old, and we do our best to stay in the news loop concerning games. But what we don’t really do is play games together. We do lots of things well together, but video games are not one of them. So when I tell other gamers that yes, we play video games but, but no, we don’t play them together, they seem to get very confused and something like the following conversation ensues:

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The moral compass and where it leads (or doesn’t)

Image by Colony of Gamers: https://www.flickr.com/photos/colonyofgamers/3253156781/
Image by Colony of Gamers: https://www.flickr.com/photos/colonyofgamers/3253156781/

If you follow my personal blog, you might have noticed that I recently finished Red Dead Redemption. If you don’t follow my blog, well…OMG go follow it now!  Haha…just kidding (mostly). Anyway, Red Dead Redemption. Simply put, Red Dead is a brilliant game. It’s wonderfully designed, beautiful to look at, and thrilling to play. And even as my mind fills with all the fantastic things that make Red Dead a fantastic game, I can’t stop obsessing over the one thing, the one, little thing that still bothers me about the game. It has to do with morals.

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The “Triple A” Fun Factor

Image By Flickr User: JBLivin
Image By Flickr User: JBLivin

Big budget “Triple A” video games are more complex and immersive than ever before. It’s gotten to the point that when you buy a major title these days, you’re buying more of an experience rather than just a game. That’s really become the point hasn’t it? Major developers aren’t trying to make just games anymore; they’re trying to create fully realized experiences. The common emphasis seems to have shifted from gameplay to everything else, elements like graphics, sound, and story. There’s nothing inherently wrong with this, after all I love an attractive game with a good story just as much as everyone else, it’s just that at the end of the day a game is meant to be played. So here’s the question: are modern games made to be fun in the same way that old-school games were made to be fun?
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Being Okay With Being Outmoded

Image by LonelyBob: https://www.flickr.com/photos/lonelybob/2491088865/
Image by LonelyBob: https://www.flickr.com/photos/lonelybob/2491088865/

“Have you played Bioshock Infinite?” my co-worker excitedly asked me the other day.

“No, not yet.” I responded, “It looks great, though I’ve never played a Bioshock game.”

He looked confused. “You’ve…what?! They’re great games, well, maybe not the second one…but you should really give them a shot, especially Infinite.”

Yeah, well…” my gaze turned to the floor, “maybe someday.”

Later that day, at my computer, I sat and stared at a list of upcoming game releases, and I sighed. Some were games that knew I had to play; others I knew I’d pass on. I moved to another site to read a few current games reviews, and I sighed again.

Will I ever play these games, I wonder? Maybe someday…some…day…[SIGH]

Argh! My melancholy turned to sudden anger. Why did this even bother me??

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Things are going to be so different 30 years from now…or are they?

Image by tind: https://www.flickr.com/photos/tind/7533681980/sizes/c/in/photostream/
Image by tind: https://www.flickr.com/photos/tind/7533681980/

Following up on my previous post in which I looked back thirty years into the gaming past, for this post I thought I’d look forward thirty years to answer the very opinionated and speculative question: “What will video games be like in 2033?” And rather than think all fantasy and pie-in-the-sky as they did with prognosticating in the 1950s, this will be a more practical, less fantastical approach — mainly because I’m cynical and bad at making stuff up, and, probably, because I’m angry that I’m going to be really old in 2033. Anyway…indulge me as I set aside my sardonic tendencies and take a brief look at what’s possibly in store for video games.

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Things are so different than the were 30 years ago…or are they?

Image by inju: https://www.flickr.com/photos/inju/
Image by inju: https://www.flickr.com/photos/inju/

Though we’re just a few months into 2013, it’s already shaping up to be quite a year for gaming. As we now look to the next generation of consoles, established companies have disappeared (THQ, LucasArts) or met with financial strain (Atari). A plethora of new sequels and new IPs have promised (and, in some cases delivered) nothing less than sheer gaming ecstasy. And new technologies continue to push the boundaries between gaming and reality, forcing the question “what is a video game?”

But 2013 also marks something else a little less spectacular (or just a spectacular, depending on your point of view) — the 30th anniversary of the video game crash of 1983. It was kind of a big deal then. And now that we’re in a time of gaming overabundance, I can’t help but ponder a few parallels.

Continue reading Things are so different than the were 30 years ago…or are they?