October 24, 2005: Call of Cthulhu: Dark Corners of the Earth released
Written in 1926 and published in 1928, The Call of Cthulhu was a short story about a Kraken-like monster by American author H. P. Lovecraft. Since then the Cthulhu mythos has seen several variants in pop culture, and it tread a rocky path to make it into video games.
Development of Call of Cthulhu: Dark Corners of the Earth, a horror survival game, first started in 1999. Between then and its 2005 release, the development of the game publishers came and went. Call of Cthulhu’s developer, Headfirst Games, had ambitious plans for the game that proved challenging. The final version, released for the Xbox in 2005 and the PC in 2006, met with favorable reviews. But the game was difficult and had a number of bugs that kept sales numbers low. Two sequels to the game were proposed but were never made.
If you got a chance to play Call of Cthulhu: Dark Corners of the Earth, what was the experience like? Was it a good game for its time, or did it fail to meet expectations?