Tag Archives: updates

Metroid Prime remains, and the question of “beating” games

Image by Flickr user  Michel Ngilen (CC)
Image by Flickr user Michel Ngilen (CC)

Last month, the fine folks of A Most Agreeable Pastime posted a thoughtful article titled From The Armchair: Leaving Things Unfinished. As someone with a plentiful backlog of started-but-not-yet-completed games, which I made mention of in that article’s comment section, the post deeply resonated with me, especially considering my grand promise of 2014 to finally complete Metroid Prime. This post here will serve as both an update and admission concerning that game, as well as offer an exploration of the question:

What does it mean to “beat” a game?

Continue reading Metroid Prime remains, and the question of “beating” games

A United We Game Update

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Hello everyone! Cary here popping in with a quick UWG update. Speaking on behalf of the other admins and myself, we’ve decided to discontinue both the Today in Gaming History and News Byte posts. We’ve been really happy about the response they’ve gotten and appreciate each and every comment and share, and we may bring them back in some form in the future. But for the present, we want to refocus our efforts on bringing to you unique, community-based content about video games. That means scaling back a little as we retool things. But don’t you fret! We’ll still be publishing new blog posts regularly and highlighting great stuff from our contributors as we consider what changes to make. (And hey, want to become a UWG contributor yourself? Just drop us a line at [email protected].)

Huge thanks go out to our followers, commenters, and everyone who has helped spread the word about UWG — we simply wouldn’t be here if it wasn’t for your support. So please stick with us because great stuff is on the horizon here at United We Game!