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When I play a game, I’m used to taking on one of two possible kinds of relationship between player and character. Either the “character” is just an avatar for me within the game world, or I’m an outside observer who’s only present to guide the character through the action between story points. That’s how it always is. That’s the only way it can be…unless you’re playing a game like Transistor that is. Continue reading You Are Red, But Red Is Not You