Tag Archives: buying games

“Well I’m Sold!”

“That’s it, I’m buying this!” Unless you’re adamant about waiting for reviews before deciding to buy, you’ll more than likely make that decision based on a game’s previews alone.  We’ve talked a bit before about effectively using previews to inform your buying choices, but that only really applies to game’s one isn’t already interested in. For those that have already won our attention, it’s really just a matter of showing us what we need to see. What do we need to see in order to convince u to buy? Well, that depends…

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#Listmas2016: What I’ll be adding in next year…to the backlog

Following up on my Listmas post from last week, it’s time to get to the rundown of what games I hope to add to my backlog…err,  games library in 2017. And it’s not just brand new games that I’ve got my eye on, but a number of older titles that have skipped my purview or that I once had but sold or traded. Whether or not I’ll actually play any of them next years remains to be seen, but who knows! Granted, I already have and will put plenty on my gaming plate for the new year, but it’s still fun to take a look into the video games crystal ball to see what could be. So let’s get to the list!

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How Gamefly Made Me See Games in a New Light

Image by Flickr user Dave Carter (CC)
Image by Flickr user Dave Carter (CC)

Earlier this month, my household bid a gracious farewell to Gamefly. We signed up for the service in 2009 and quickly enjoyed having access to a wide array of games for a number of systems.  When we originally became members, we were on Gamefly’s two-games-a-month plan. About two years ago, we downgraded to the one-game-a-month plan. In that time (about 24 months) I think we rented around a dozen games. Rather than immediately beating a game and then sending it back, the games would sit, often unplayed, for weeks. And then a new game would come out and we’d think renting over buying was the way to go. Only then would we actually log into the service and make use of what we were paying for. As our interest in playing all the games all the time dwindled, it just wasn’t worth it for us to continue to pay a monthly subscription for games we weren’t playing, especially when that money should have probably gone into buying games we seriously cared about.

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