If you’ve been following UWG for awhile, you might recall my profession back in June I was finally going to tackle Metroid Prime, a game that has been languishing in my backlog for over a decade. I gave it a go when it was first released, and despite my love for Super Metroid, things just didn’t work out between us then. I had a hard time with everything about the game, from getting into the story to managing the first-person controls. I long regretted that I didn’t connect with the game, so after years of internal hemming and hawing, I bit the bullet and decided I needed to play through the series at least once before my timely passing. This year seemed as good as any.
Continue reading My Time with Metroid Prime: Recap and Update