Tag Archives: replaying favorite games

Mass Effect and that “Welcome Home” Feeling

Image by Flickr user Beautiful Games (CC)
Image by Flickr user Beautiful Games (CC)

Despite having a very full gaming plate right now (I’ll be back someday soon with more Twilight Princess), my recent experience replaying Red Dead Redemption seems to have infected my gaming motives, as I now very strongly want to revisit other “favorite” games from my past. To that end, I recently started playing Mass Effect. Again. The first one. The one that I played through four times (almost five and six) before deciding it was time to move on. Though its sequels remain fairly fresh in mind, it’s been a good eight years since I played the original game. Thanks to having a very robust urge to trade games in the past, we no longer had the original games, but we picked up the full trilogy for the Xbox 360 over the holidays. Now with this new impetus to revisit games, I couldn’t resist the call of the Normandy any longer.

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Revisiting our “Favorite” Games

Image by Flickr user Sarah Joy (CC)
Image by Flickr user Sarah Joy (CC)

Inspired by a notion we recently saw floating around our Twitter feed, we’ve decided to pilot a small project involving our “favorite” games. And we don’t have “favorite” there in quotes for emphasis, but rather because  this project involves us challenging the idea of favorites when it comes to games.

When we say “[insert game here] is my favorite game,” what exactly does that mean? Are we simply saying that the game offered a great, all-around experience? Or is there more to it than that? No game is without at least a few imperfections, so how and why are we able to overlook them in order to call a game a “favorite?” Do we have to put in a certain number of hours, gain a certain number of achievements, or play through a game a certain number of times (maybe playing in different modes and on different difficulties) before we should be allowed to say “[insert game here] is my favorite game?”

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