Tag Archives: game projects

Revisiting our “Favorite” Games

Image by Flickr user Sarah Joy (CC)
Image by Flickr user Sarah Joy (CC)

Inspired by a notion we recently saw floating around our Twitter feed, we’ve decided to pilot a small project involving our “favorite” games. And we don’t have “favorite” there in quotes for emphasis, but rather because  this project involves us challenging the idea of favorites when it comes to games.

When we say “[insert game here] is my favorite game,” what exactly does that mean? Are we simply saying that the game offered a great, all-around experience? Or is there more to it than that? No game is without at least a few imperfections, so how and why are we able to overlook them in order to call a game a “favorite?” Do we have to put in a certain number of hours, gain a certain number of achievements, or play through a game a certain number of times (maybe playing in different modes and on different difficulties) before we should be allowed to say “[insert game here] is my favorite game?”

Continue reading Revisiting our “Favorite” Games