Tag Archives: banjo-tooie

Gaming Secrets and Hoaxes: Can You Tell the Difference?

Screenshot by Flickr User: brondabailey
Screenshot by Flickr User: brondabailey

This month’s community challenge is a most fitting one for the month that is home to April Fools, revolving around the many secrets found in video games, from the ridiculous to the outright fake. I have encountered a good number of these secrets and have managed to unlock many of them, to feelings of great glee all around, while on the other end of the spectrum, I have experienced frustration and befuddlement as I attempted to unlock a secret I later found was all false. I’m sure we’ve all had this happen to us, so I decided to create a little quiz to see how good you are at distinguishing between hoaxes and the real thing. Whether or not you’ve heard of the game or the secret involved, try and guess which ones sound legitimate and which are merely pranks designed to trick the gullible gamer (myself included). Continue reading Gaming Secrets and Hoaxes: Can You Tell the Difference?

Banjo-Kazooie, When a Great Series Has Fallen

Screenshot from Flickr User: Tyler Burgess
Screenshot from Flickr User: Tyler Burgess

Sometimes, the past makes me sad. I look back at years that have gone by, and I notice that there were once so many great games back then, of series that are no longer around or have since gone bad. Like cheese. Old cheese. One such series that greatly saddens me is “Banjo-Kazooie”, which held a place of utmost glory during the Nintendo 64 era and has since become…old cheese. Fuzzy, old cheese.

Continue reading Banjo-Kazooie, When a Great Series Has Fallen

Community Post: The Elusive Stop ‘n’ Swop

The original two “Banjo-Kazooie” games can be rather mysterious, filled with references to the series’ early development and features that were never used in the final versions of the games, but never removed, either.  In fact, I find these two games (the first one, especially) to be some of the most mysterious games I have ever played.  Hands down.  For one thing, who is Captain Blackeye, and why does he appear in a portrait in Mad MonsterMansion?  And what is Bottles’ Revenge?  And then there’s Stop ‘n’ Swop, the subject of this post, a most famous secret if there ever was one (and there was, and it was this one).

Since I actually played “Banjo-Tooie” before “Banjo-Kazooie”, I didn’t yet know of Stop ‘n’ Swop when I first played the series.  Sure, I collected those secret eggs and the Ice Key, having no idea that these related to the previous game, and I saw those pictures in Jolly Roger’s Lagoon (in the same room as Captain Blackeye, as a matter of fact), not being able to figure out what these images were supposed to be showing.  A location from the previous game perhaps?  But, why?  What was the significance of these images in particular? Continue reading Community Post: The Elusive Stop ‘n’ Swop

Games That Inspire Adult Tantrums

Several posts ago, I wrote about how many video games seem to be getting easier now than in the past.  This made me think of games on the other side of the spectrum.  Not really difficult games, though, as you’d expect.  Difficult games can be good for those who like a challenge.  But, what I had in mind was games that were difficult in a bad way.  Some of us like a challenge, while others prefer games that are simpler and more relaxing.  But, I would have trouble believing anyone enjoys games that are just, well, ridiculous and unfair.  That make you toss your controller across the room and tug out all your silky locks.  And scream completely new profanities at the images on the scream that made you behave this way.  You know those kinds of games, don’t you?  Don’t feel ashamed if a game has reduced you to insanity one time or another.  It happens.  But, boy, do I despise those kinds of games.

“Donkey Kong Country Returns” is one game that automatically springs to mind.  While the old Super Nintendo “Donkey Kong Country” games could be pretty hard, they never inspired such absolute loathing as this game.  This game has moments of fun.  It looks beautiful.  But, I hate it.  I just hate it so much.  It is ridiculously hard sometimes.  You know that Super Guide I mentioned in an earlier post, that completes the level for you if it’s too hard?  While it’s silly to have a game that plays itself, I do understand why they added it.  Because some levels can’t be completed using the skills readily available to us carbon-based life forms.  But, I have a tip for you, game developers.  DON’T make the levels so hard that they can’t be completed using the skills readily available to us carbon-based life forms in the first place!  What a radical notion! Continue reading Games That Inspire Adult Tantrums