Tag Archives: playthroughs

YouTube Highlights: Weekly Edition #2

Hey there, good people of the Internet! It’s Friday (YAY!), and that means it’s time for our weekly YouTube review.  This past week we had some great times in our continuing Let’s Plays, and we bid farewell to one that is now complete. Check out our highlights below, and please do check out UWG on YouTube — like, click, share, and subscribe! Thanks for all the support!

Continue reading YouTube Highlights: Weekly Edition #2

YouTube Highlights: Weekly Edition #1

Hello everyone! Today marks the start of our new weekly wrap-up of video offerings. (So we’re no longer doing the monthly posts.) Each Friday, I’ll be posting here a few highlights from our YouTube channel, and hopefully you’ll click, like, subscribe, and share — because all that is pretty darn awesome, and it helps motivate us to keep bringing YOU the best gaming videos that we can! Also, leave us a comment and let us know what you think or what you’d like to see us play in the future. We’re readily open to any and all suggestions.

With that, let’s get on with the videos!

Continue reading YouTube Highlights: Weekly Edition #1

YouTube Highlights: January 2017

It’s been 2017 for a few weeks now, and it seems that things are off to a great start in the gaming world. With news of the Nintendo Switch hitting everyone like a giant, colorful meteor ridden by Link and Mario, this year is already in the record books. Undoubtedly, we certainly plan to make it a good year and will keep going here with gaming news, writings, and videos. Yes, videos! Our YouTube channel continues to shine thanks to all of you, you wonderful watchers and commenters! And with that, it’s time for our monthly tour of the videos that lit up our channel in January!

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Making Nice with the Twilight Princess: Update #4.2

Greetings, all! It’s time to get back to talking about The Legend of Zelda: Twilight Princess! When I left off last time, I promised to get things moving along with the second half of the game. I can’t stress enough how much better things are going for me in this portion of the game. Maybe I’ve just come to tolerate the Wiimote and the frustrating controls, or maybe I’m finally able to see the light at the end of Twilight tunnel. Whatever it is, things are moving along much more smoothly and at a suitable clip, and that makes me very happy.

At the end of my last update, I had just gotten the Master Sword from the Sacred Grove and broken the curse that held Link in wolf form. With that also came the ability to be able to change between human and wolf form at any time. Woohoo for that! So I traveled around the Sacred Grove for a bit, managed to find another Poe’s Soul, and then figured I should probably get on with things. As always, upon wondering what to do next and missing any inkling of it that might have been said by Midna or someone else beforehand, I went back to Castle Town. Once on its outskirts, along came that crafty mailman again with a letter from Telma, which was quite apropos as I was headed there anywhere. (I’m sure there are other things to do in Castle Town, but time being of the essence, I’ve yet to do much exploring there.)

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Making Nice with the Twilight Princess: Update #4.1

Isn’t it about time for more action with Link and the fight against darkness? I’ll say it is! Because between my last update and now, I think I’ve made pretty good progress in The Legend of Zelda: Twilight Princess. And by “pretty good,” I mean that a couple more dungeons are finally in the bag. Don’t believe me?  Well, read on my fellow Hyrulians!


So…Morpheel. Oh, Morpheel, that dastardly Lakebed Temple boss. This boss battle is where I remained stuck at the end of my last update. I could not for the life of me coordinate my Wiimote movements enough with the Iron Boots and the Clawshot to get anyway with Morpheel. In fact, I became so incensed with the &^%$# Wiimote and my gaming non-skills that I had to take some time off from the game.  As is the way things go sometimes, when I came back to the game, and despite my nerves, things didn’t go all that badly. The key for me was to quit overthinking things. Like, with Morpheel’s first tentacled form, I didn’t necessarily have to be right up against his traveling eyeball to grasp it with the Clawshot. And with his second form, I didn’t have to swim up his nose (not that you could without being sucked in), so to speak, in order to latch on to make my attacks.

Continue reading Making Nice with the Twilight Princess: Update #4.1