Tag Archives: Nier

Players, Characters, and Nier

As players, we want our games to acknowledge us. More specifically, we want to see our actions make some sort of impact upon the worlds displayed on our screens. Well, only up to a certain point that is. We neither want nor expect our games to acknowledge everything we do, especially when it comes to triggering their endings.  Instead, we want them to ignore us as we dally about finding extra loot and completing side-missions, leaving the ending to be triggered at our leisure. Most games do this, and we love them for it. However, it does make one wonder what would happen if a game didn’t do that. Well, it seems we can now find out.
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It Seems Nier: Automata has Some Mysteries to Solve

Nier: Automata is already out next month here in the US. That may be amazingly fast considering just how recently it broke into the wider gaming consciousness, but it’s definitely not unwelcome. In fact, it would be quite nice if more games started up their hype trains a few months before release rather than the now standard 2-3 years. Anyway, the game is coming out soon and thus we have a brand new trailer to to keep it stuck in our brains for awhile longer. You can see it here after the jump. Continue reading It Seems Nier: Automata has Some Mysteries to Solve