We all know how important music is in video games. Sometimes, a game’s soundtrack is a character in and of itself, bringing life to a game in ways that a character can’t. Sometimes, a game’s soundtrack plays a supporting role by imbuing scenes with emotion, being a presence without overwhelming the action. Sometimes, a game’s soundtrack can be nearly nonexistent, popping up only when absolutely necessary in order to make the players react. And, no doubt, there are games without soundtracks. When done right, the lack of music plays a key role in forcing the player to focus on the game itself. When done wrong, lack of music in a game can make it feel hollow and incomplete.
So a game and its soundtrack often go hand in hand. We play great games and are rewarded by great soundtracks. But could it ever be that the soundtrack itself is the reward?