We all know how important music is in video games. Sometimes, a game’s soundtrack is a character in and of itself, bringing life to a game in ways that a character can’t. Sometimes, a game’s soundtrack plays a supporting role by imbuing scenes with emotion, being a presence without overwhelming the action. Sometimes, a game’s soundtrack can be nearly nonexistent, popping up only when absolutely necessary in order to make the players react. And, no doubt, there are games without soundtracks. When done right, the lack of music plays a key role in forcing the player to focus on the game itself. When done wrong, lack of music in a game can make it feel hollow and incomplete.
So a game and its soundtrack often go hand in hand. We play great games and are rewarded by great soundtracks. But could it ever be that the soundtrack itself is the reward?
Continue reading Can Music Make the Game?
Ever since I made a certain deal with a friend of mine, the only game that’s been on my mind lately has been Okami. It’s a game that I’ve only played through once, despite how much I enjoyed it during my time with it. It’s actually another one of those games that I’ve been meaning to get back to for the longest time, but never have for one reason or another (you know how it is). Actually, it’s been so long that I’ve almost completely forgotten the game. The characters, the story beats, the music, it’s all gone. I did just recently remember one song from the game though. One so awesome that it was able to linger in this foggy memory of mine while all the rest faded completely. This song is: “Battle of Orochi II” and it’s absolutely magnificent! Continue reading Resonance: Battle of Orochi II
It’s probably been at least four years since I last played Super Mario RPG: Legend of the Seven Stars at this point, and yet I can hum just about any track from it almost effortlessly. Earlier this week, The Duck of Indeed made a post talking about how having a lack of nostalgia for Super Mario RPG may have hampered their experience with the game, and that got me thinking. I grew up with this game, and yet I never really thought about what it was that kept me coming back to it. The battles are fun and the world is interesting, but not in any way that I’d say is particularly special. My conclusion then was that it was the game’s music that made it a timeless favorite, and “Fight Against Kajidoh” especially.
Continue reading Resonance: Fight Against Kajidoh