Comments on: The Lost World of DKC2 https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/ Play, Share, Unite! Thu, 02 Mar 2017 03:27:05 +0000 hourly 1 https://wordpress.com/ By: duckofindeed https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16123 Tue, 01 Dec 2015 19:02:02 +0000 /?p=4942#comment-16123 Quite true. I was thinking the same thing while playing Banjo-Tooie recently. Our so-called “heroes” aren’t always that heroic, come to think of it. For example, murdering George and Mildred the sentient ice cubes…

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By: Hatm0nster https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16119 Tue, 01 Dec 2015 17:10:00 +0000 /?p=4942#comment-16119 It’s kinda funny how easily it is to flip the hero/villain roles in some games if you just it a bit of thought isn’t it?

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By: duckofindeed https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16109 Mon, 30 Nov 2015 18:35:21 +0000 /?p=4942#comment-16109 That Squawks section in Animal Antics was just awful. It’s totally worth getting through the Lost World and everything, but it did put me through a great deal of mental anguish in order to do so. Animal Antics is typically paired with a lot of yelling at the TV for me.

And interesting thoughts…the Kongs could indeed be worse than the Kremlings, considering their crimes against the crocodiles are a lot more severe. The Kremlings steal a few bananas, which grow on trees and aren’t all that valuable, and the Kongs sink their island and destroy their…possible life force thingy. Maybe the Kongs are the villains, after all….

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By: Hatm0nster https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16107 Mon, 30 Nov 2015 18:25:56 +0000 /?p=4942#comment-16107 The Lost World levels were some of the toughest in the series, but were a real treat in some ways too. I absolutely love the theme for the jungle stages in the Lost World, they were just so different from the rest of the themes you know? Toughest by far had to be Animal Antics, but only because of the windy Squawks the Parrot section.

That’s an interesting theory about that glowing energy. I always thought of it as something akin to the island’s power source (though why an island would need a power source, I could never tell). It would make sense as a life-force depending on the chronology of the DK games though. Also, if it was a life-force, then wouldn’t destroying it make DK way worse than the Kremlings? They did take his bananas (…and kidnapped him), but is that an offense worth total annihilation?

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By: duckofindeed https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16052 Thu, 26 Nov 2015 04:07:32 +0000 /?p=4942#comment-16052 That level horrified me. I never enjoy lava levels, though.

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By: Matt https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16047 Wed, 25 Nov 2015 23:59:50 +0000 /?p=4942#comment-16047 I liked Fiery Furnace, but, yeah, stressful is a great word for it.

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By: duckofindeed https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16042 Wed, 25 Nov 2015 20:23:43 +0000 /?p=4942#comment-16042 The Lost World just felt…strange and mysterious to me. Though, I don’t know if it was meant to feel as meaningful as it does, or if I’m just weird. I’m probably just weird. The levels were pretty crazy in that world, too. I hated Fiery Furnace. It was terrible! Not as difficult as Animal Antics, but it was still pretty stressful.

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By: Matt https://wegameunited.com/2015/11/24/the-lost-world-of-dkc2/comment-page-1/#comment-16039 Wed, 25 Nov 2015 12:04:58 +0000 /?p=4942#comment-16039 I had never thought of it that way, but I guess you are right about it giving the game more meaning. Besides, the levels are also really fun, including the brutal Animal Antics.

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