Comments on: What is so Good About Kingdom Hearts? /2014/08/10/kingdom-hearts-why-do-we-love-it/ Play, Share, Unite! Tue, 24 Nov 2015 05:51:59 +0000 hourly 1 https://wordpress.com/ By: Hatm0nster /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7358 Wed, 20 Aug 2014 17:20:33 +0000 /?p=3015#comment-7358 I just want that nice simple-yet-fun combat we got in KH1 and KH2. I’ve tried [almost] all the handhelds (never finished one) and they’ve ALL had some goofy gimmick to the combat which just wound up being annoying. Even Dream Drop Distance suffered from it a bit.

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By: duckofindeed /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7347 Wed, 20 Aug 2014 04:07:14 +0000 /?p=3015#comment-7347 I don’t know why I love KH as much as I do, either. It’s just…really good…. I suppose you pretty much summed it all up. On the outside, it looks downright silly with the Disney characters intermingling with what is often a very serious plot, and yet they make it work that you don’t think twice watching a serious cut scene with Donald Duck in it.

I think the handhelds ruined the series a bit for me, though. They add nothing to the story, but only serve to make money and keep their fans busy as we wait for a new game. I seriously hope they do a good job with KH3, as I almost worry that after all these years, they might forget how to make a good KH game. The first two main games were fantastic, and I sure hope this game lives up to my expectations.

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By: Hatm0nster /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7177 Tue, 12 Aug 2014 01:59:37 +0000 /?p=3015#comment-7177 Funny how that Disney angle wound up being a big hook isn’t it? Even if it wasn’t the full draw for some, the whole “worlds collide” set up was too interesting to pass up. Though after KH2 it felt like they were just riding the wave as far as the plot and story went. (I may not have played the handhelds but I did look up the plot and it still sounds confusing.)

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By: Hatm0nster /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7176 Tue, 12 Aug 2014 01:56:49 +0000 /?p=3015#comment-7176 You make good points. The gameplay was always the highlight, but I wonder if would still have felt as good without its Kingdom Hearts wrapper you know?

As for the plot, I actually didn’t mind it when I could follow it. However once Kindom Hearts II hit, the plot disappeared into Square’s Void of Insanity and took everything but the gameplay with it so…yeah, story stinks now.

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By: Hatm0nster /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7175 Tue, 12 Aug 2014 01:52:18 +0000 /?p=3015#comment-7175 Yeah, it’s really not a game that’s all that much fun to watch. Definitely something you need to experience yourself. Though that won’t save the story. The story got pretty messed up aft Kingdom Hearts 2.

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By: cary /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7164 Mon, 11 Aug 2014 12:46:53 +0000 /?p=3015#comment-7164 For me the draw to KH was all about Disney. As a long-time fan, when KH came out, I was so excited about the prospect of traveling in and around a Disney-inspired universe. For me, it wouldn’t have mattered if they had crossed over with any other series, FF or otherwise, because my love of Disney was/is just that strong. Though it’s a bit one-note, that Disney draw is the one thing that keeps me interested in the series.

I do have agree with Mr. Detrick above — KH does have a stellar and fun battle system, which is definitely one of its biggest strengths, but its story is pretty lackluster. (If it didn’t have the Disney or FF ties, it would probably just be another mediocre RPG.) Speaking primarily to the original KH, it also has solid controls and is a very pretty game with interesting environments. And it was one of the better, more unique RPG offerings on the PS2.

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By: Chris "Kodoku" Detrick /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7149 Sun, 10 Aug 2014 17:50:05 +0000 /?p=3015#comment-7149 As a fan of the games, I have to say that the plot is terrible and the character’s motivations and “developments” make little sense. I think the plot falls through because instead of playing it straight, the story wants to make things more faux interesting with added complication. (For instance, it could be assumed that the “Darkness” in KH is negativity and the “light” is positivity, but it makes no attempt to actually say this. Instead all the characters just take “darknesss” and “light” without batting an eye. It’s just dumb Star Wars logic).

What the game does excel at is its battle system, over the top fights, playing on nostalgia, making the players feel increasingly powerful, and exploration. Everything else I feel everyone is just convincing themselves is good (or great even).

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By: renxkyoko /2014/08/10/kingdom-hearts-why-do-we-love-it/comment-page-1/#comment-7147 Sun, 10 Aug 2014 13:21:11 +0000 /?p=3015#comment-7147 I watched my brother play it. Maybe I have to play it myself to appreciate the game, because , don’t hate me, I found it boring.

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