Comments on: The Pixelated Trend /2014/03/20/the-pixelated-trend/ Play, Share, Unite! Mon, 17 Aug 2015 21:16:11 +0000 hourly 1 https://wordpress.com/ By: cary /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4188 Sat, 22 Mar 2014 17:35:27 +0000 /?p=2315#comment-4188 I can see what you mean by that. Older games in older graphics make complete sense, and they are just right to play that way. I get that many “retro” style games of today have much better stories and that there’s something to be said for creativity in that vein, but the appeal just isn’t as high.

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By: duckofindeed /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4173 Fri, 21 Mar 2014 15:46:08 +0000 /?p=2315#comment-4173 I haven’t played any new 8-bit games, but I think the graphics would be a big turn-off for me, as well. I’m usually fine with playing old games with 8 or 16-bit graphics, but I think that’s mainly the ones that I grew up with (like “Donkey Kong Country”) or that are really popular and well-loved (like “Final Fantasy VI”, which I recently started).

I can’t play average games with such graphics, though. Not the new ones, and I can’t even stand playing most of the games in my Sega Genesis collection on the XBox 360 for very long before I need something at least 64-bit or higher. It’s not that I’m a graphics snob or anything, but many times, “retro” graphics make me strangely depressed.

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By: cary /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4169 Fri, 21 Mar 2014 09:31:43 +0000 /?p=2315#comment-4169 We can agree there! Using 8-bit as a starting point and building it into a style that’s unique is definitely something I can get behind.

Y’know, the more I play the Metroid Prime games (which are rightly great), the more I hope to see the series return to the spritely, colorful platformer that it once was.

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By: cary /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4168 Fri, 21 Mar 2014 09:24:18 +0000 /?p=2315#comment-4168 Yeah, I’ve passed over a number of games for that reason too. And it’s not like I don’t respect 8-bit graphics as a choice, and maybe my sentiments are a bit superficial, but I’d rather look at anything but these days.

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By: Hatm0nster /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4159 Fri, 21 Mar 2014 01:02:26 +0000 /?p=2315#comment-4159 I have a hard time gettleing interested in games following the 8-bit style too, or more specifically: new games following the 8-bit style. I would love to see a new Donkey Kong in the SNES Style or a 16-bit Metroid, but for new IP’s it’s disappointing. I don’t necessarily want to see 3D, but I do want to see new, creative styles more than 8-bit retreads.

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By: Crystal Colours /2014/03/20/the-pixelated-trend/comment-page-1/#comment-4157 Thu, 20 Mar 2014 22:33:18 +0000 /?p=2315#comment-4157 You know… I swear I was just thinking this the other day, as I was browsing through potential new games to install on my ipad. I admitted to myself that I skipped over reading the descriptions of a few simply because the graphics were 8-bit style, and it was a real turn off.

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