Comments on: Community Post: The Elusive Stop ‘n’ Swop /2013/10/03/community-post-the-elusive-stop-n-swop/ Play, Share, Unite! Thu, 10 Sep 2015 17:06:04 +0000 hourly 1 https://wordpress.com/ By: UWG Top 10: #7 – Banjo-Kazooie | United We Game /2013/10/03/community-post-the-elusive-stop-n-swop/comment-page-1/#comment-4792 Sat, 26 Apr 2014 12:05:08 +0000 /?p=972#comment-4792 […] swinging, flying, and swimming in order to navigate the terrain. And there was no shortage of secrets to discover […]

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By: duckofindeed /2013/10/03/community-post-the-elusive-stop-n-swop/comment-page-1/#comment-1281 Fri, 04 Oct 2013 16:21:11 +0000 /?p=972#comment-1281 I originally heard your version, as well, but then when I went to do research for the post recently, I only found the games were supposed to be switched with the console off, so I just went with that version. I also heard that another reason Nintendo didn’t want them doing it was because, what happens if someone takes out “Banjo-Kazooie” and then puts in a game other than “Banjo-Tooie”? Would that game be affected? I couldn’t find that this time, either, though.

I wondered what they were talking about in “Nuts and Bolts”, about the Stop ‘n’ Swop stuff. Now I know they wanted me to buy the XBox version of “Banjo-Kazooie”. I think not. I still have the original. Plus, I’m mad at Rareware for making “Nuts and Bolts”, so I’m not buying their XBox remakes. That’ll show them.

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By: Hatm0nster /2013/10/03/community-post-the-elusive-stop-n-swop/comment-page-1/#comment-1273 Fri, 04 Oct 2013 01:12:21 +0000 /?p=972#comment-1273 I messed around with the Stop ‘n’ Swap stuff too, it was fun to get the items even though they didn’t do anything. I’ve heard a different version of how stop ‘n’ swap was supposed to work though. It got it’s name because when you got an item, you were supposed to perform a “hot swop” with the two cartridges while the game was still running while on the inventory screen showing this items. supposedly it wasn’t implemented because Nintendo was afraid people would wreck their consoles doing this. I don’t if this is the actual way it happened though.

Also, it’s true that Stop ‘n’ Swap was re-implemented in the XBOX 360 version. Not only do you get to unlock items in Nuts and Bolts (Items that stunk btw) but it also interacts with the Xbox 360 Banjo-Tooie just as it was always meant to be. It’s actually pretty cool.

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