Comments on: The Return of Side-Scrollers and a Quick Discussion of Other Trends in Gaming /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/ Play, Share, Unite! Thu, 10 Sep 2015 02:58:37 +0000 hourly 1 https://wordpress.com/ By: duckofindeed /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-2775 Wed, 15 Jan 2014 21:32:33 +0000 /?p=870#comment-2775 That is so true. I didn’t think of turn-based RPG’s and stuff like that. I actually prefer those to the battle systems used today, where you only control one character (sometimes you barely even get to do that) and the others act on their own. When playing games like those in the “Final Fantasy” series, I enjoy the older games much more because of the older system of fighting. I hope Square Enix decides to bring that older type of battle system back. I miss it.

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By: tacticalcraptical /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-2772 Wed, 15 Jan 2014 20:22:36 +0000 /?p=870#comment-2772 There are several genres like this, were technical limitations basically created an entire genre but because these genres turned out so well, they come back. Other examples are turn-based strategy and turn-based RPGs that phased out due to the rise of RTS and action-RPGs and then have started coming back.

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By: duckofindeed /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1090 Fri, 20 Sep 2013 16:16:28 +0000 /?p=870#comment-1090 It’s silly, but I remember occasions in the past where I was disappointed a game was side-scrolling, but then when I played them, they always ended up being fun, and now I look forward to my side-scrolling “Rayman Legends”. Still prefer 3D spaces, though. I like the freedom, and I can walk around obstacles rather than needing to jump over. But, I no longer have any ill will towards side-scrollers. They probably just brought back frightening memories of my days playing “Super Mario Bros”. As in old “Super Mario Bros”. Those games were pain sealed in a cartridge.

Yeah, I just don’t see a game actually being benefitted from being 3D. It’s different, but it seems people forget sometimes that such things don’t make a game any better. These things are really one of the least important factors in making a game good. No matter how fancy the technology is, bad characters, story, and gameplay make a bad game.

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By: cary /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1089 Fri, 20 Sep 2013 12:03:19 +0000 /?p=870#comment-1089 I had the chance to play Arkham City in 3D and it was…well, it didn’t give me quite the headache I expected, but it didn’t really add to the experience. I think that I moved around a little more on the couch in reaction to the effects, but I didn’t feel any more immersed in the game than I did playing without 3D. The ebb and low of 3D has died down a bit recently, but it’s still a niche thing. I don’t think it’s dead, but we probably haven’t seen the last of it. (4k 3D TVs? Probably.)

I’m trying to think of the last true side-scroller I played. I want to say Little Big Planet, but that’s like a side-scroller plus. Maybe it was New Super Mario Bros. Wii U? Or just Super Metroid, more likely. I don’t know that I prefer 3D over 2D environments, but my recent game choices just haven’t included 2D side-scrollers. There’s a definite return to 2D side-scrollers in indie game market as more and more developers seeks to recapture the simplicity of what made video games to popular years ago. (Plus, it’s easier to develop a fun 2D game than an large-scale 3D game, I imagine.)

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By: duckofindeed /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1081 Thu, 19 Sep 2013 15:43:22 +0000 /?p=870#comment-1081 I heard of the eyestrain and headaches associated with 3D games. Gee, that sounds fun. I’ll be happy to see 3D go, even though they’ll certainly try to bring it back again someday.

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By: duckofindeed /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1080 Thu, 19 Sep 2013 15:33:59 +0000 /?p=870#comment-1080 I prefer 3D spaces, as well, and so was disappointed that “Rayman Origins” was a side-scroller. It, too, ended up being a wonderful and challenging game, though, and I happily got “Rayman Legends” once it came out.

I’ll be glad to see 3D games and movies go away (again). They keep pushing it every once in a while, and I just don’t see it becoming the norm. Even though they’re sure to return once again years down the road.

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By: Hatm0nster /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1075 Thu, 19 Sep 2013 02:23:58 +0000 /?p=870#comment-1075 I too thought 3D could add something to games, but so far it hasn’t been anything more than a gimmick. Oh, and you can’t look at them for very long either unless you want a headache. I agree, the 3D fad is on its way out again. Especially since we have 3DS without the 3D.

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By: Vitosal /2013/09/18/the-return-of-side-scrollers-and-a-quick-discussion-of-other-trends-in-gaming/comment-page-1/#comment-1070 Wed, 18 Sep 2013 20:27:52 +0000 /?p=870#comment-1070 I like a few side-scrollers, i prefer 3d spaces but there are a few that are just fantastic like Badland that i downloaded for Iphone. So freaking beautiful, simple game-play but with challenging levels. An excellent side-scroller. 3d movies and games is just a phase. They even tried 3d way, way back in the day, it just seems to come and go like a tide. Just a phase thank god

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