Comments on: The “Triple A” Fun Factor /2013/04/22/the-triple-a-fun-factor/ Play, Share, Unite! Thu, 10 Sep 2015 02:58:37 +0000 hourly 1 https://wordpress.com/ By: duckofindeed /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-744 Mon, 12 Aug 2013 20:28:34 +0000 /?p=185#comment-744 That’s exactly right. Gameplay is what matters in the end. It’s nice when games look good, but games are remembered as great years down the road because of how good they are. “Final Fantasy VII” doesn’t look nearly as good as “FFXIII”, but it is a much better game, and it is still remembered as such, even after all these years have passed. “FFXIII” simply had good graphics, which is a common thing nowadays, and so it won’t be remembered so much because the gameplay lacked.

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By: Hatm0nster /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-52 Thu, 25 Apr 2013 00:58:49 +0000 /?p=185#comment-52 It just seems like newer games have been kind of same-y lately. It might be time to start looking elsewhere for original games, ’cause I’m starting to get shooter fatigue. I love playing them, but I don’t want to play them exclusively.

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By: duckofindeed /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-51 Wed, 24 Apr 2013 16:23:22 +0000 /?p=185#comment-51 I play games for gameplay, story, and characters. While good graphics are nice, it’s not that important. I am currently playing “Phantasy Star IV”, a Sega Genesis game from 1994. Compared to modern games, it looks terrible, but I’m having a blast with it because it’s fun, and I like the story and characters. Right before it, I played “Halo 4”, which has amazing graphics. But, playing a much more modern game just before in no way detracts from “Phantasy Star IV”. Both are solid games, even though they were made nearly 20 years apart. I hope game developers don’t forget what matters.

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By: cary /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-49 Tue, 23 Apr 2013 23:48:23 +0000 /?p=185#comment-49 Now-a-days, I’ll take a great game over a good movie anytime!

I agree that it’s nice to have a game that looks good, but that’s not nearly as important as the gameplay. (Though every now and then both shine in a game, like with Red Dead Redemption – fun and beautiful!) A pretty game can play poorly as much as a terrible-looking game can play well. I live with a CoD/FPS fan, and he’d certainly echo what you said about the series – the stories are okay (some better than others), but he plays the games because they are top-notch shooters.

It’s hard to argue with the gameplay greatness of older titles like Super Metroid and Super Mario 64, both of which were (and still are) graphically strong on their own consoles. Those games got it right, which makes them classics. How many recent AAA games, I wonder, will be considered “classics” in the future?

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By: mnapolitano10 /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-48 Tue, 23 Apr 2013 15:59:18 +0000 /?p=185#comment-48 Reblogged this on The Gaming Effect.

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By: The “Triple-A” Fun Factor On United We Game | My Two Caps /2013/04/22/the-triple-a-fun-factor/comment-page-1/#comment-47 Tue, 23 Apr 2013 01:41:06 +0000 /?p=185#comment-47 […] New post on United We Game, talking about the goals of the modern “Triple-A” title! Check it out! […]

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